Thanks Steve but my technology wont let me activate ambient occlusion on Ultra setting either.
My concern is more the broad SL population viewing capacity. I would like to feel that there was a base level modelling from which things are developed.
Also as a content creator, which perception am I creating for now.
Previously, I would sometimes add shadows to structures to enhance their look. Now, those shadows are redundant for those who can activate all the functionality of the new viewer, but still desirable for the vast majority who cant activate that functionality. So, I am aware, and a little perplexed by, the increasing disparity of viewpoints - not condusive to a communal experience. Now I am getting philosophical... But thanks for your response. Maybe other shave ideas about this?