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Gabriele Graves

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Posts posted by Gabriele Graves

  1. Ideally, if the operation that would increase the LI of an object exceeds the available land capacity then the simulator would disallow the operation and retain the existing state with a toast message saying something like "Object settings would exceed parcel LI capacity".

    That would stop these kinds of edge cases.

    • Like 4
  2. 9 hours ago, Nalates Urriah said:

    While 2FA is a great addition to security it adds a lot of moving parts. If we manage to start a new world war or even just piss off one of the big world players, that 2FA complication is likely to be a BIG problem. If you were an AT&T customer and using 2FA for SL then you would likely have been locked out of SL during AT&T's outage (ref). There are lots of theories as to what actually happened with AT&T. Many of us are highly skeptical of anything big corporations and governments claim, especially in an election year. Think: Leaving the World Behind.

    This is only true of 2FA systems that use SMS texts to send the codes.

    Second Life is not one of those systems.

    It uses a more secure time-based code system called TOTP (Ref: https://www.hypr.com/security-encyclopedia/time-based-time-password-totp-otp) which is more resistant to man-in-the-middle attacks than SMS codes and doesn't require any network to work.

    So it would still work during an AT&T outage.
     

    • Like 1
  3. 1 hour ago, Prokofy Neva said:

    I personally won't be using this ban system or any ban system and my lands are all open to the public always, except to select rare griefers who get put in the land ban list manually for cause, by me or a tenant.

    Question: does your system used shared ban lists? That's really the operative question with all these systems. 

    That's OK, I don't use it myself for the same reasons.

    No, it absolutely does not and never will use shared ban lists.  That would not be any kind of step towards trying to improve anything.

    • Like 1
  4. 53 minutes ago, Qie Niangao said:

    After pondering this for a really long time, I'm pretty sure we're just wired so differently we're mutually unable to understand the other's position.

    I do understand your position though.  I understand what you are trying to achieve and why you think this is a good solution.  You make some good points.  I also appreciate you wanting to make mainland better even in a small way, I think we all want that in our own way.

    I just don't agree that this would be a good thing and I failed to help you understand my position is all.  We obviously just see things differently and that's OK.

    Thanks for the discussion, it's probably better for us to leave it there or risk beating that poor horse.

    BTW I did like the rainbow rooster EEP :)
     

    • Like 2
    • Thanks 1
  5. 7 minutes ago, Love Zhaoying said:

    Couldn't this be as simple as "Hide everything outside of this parcel" (instead of de-render)?

    Then, with the appropriate (hopefully "invisible except from the inside") walls, etc., your parcel could be similar to a "skybox".

    Yes, it could and it could be reciprocated by hiding your stuff from others as well just like with the existing privacy settings that affects avatars only which would be fair.

    • Thanks 1
  6. The land owner is deciding by default what my view of the world outside of their parcel should look like once when I am a guest.  Whether you call that "censorship", a "curation" or any similar term, the effect is the same.

    I just don't think that the land owner be should be able to decide that.  The land owner powers should be limited to what is actually on their parcel.

    EEP is different there is only one sky/water possible at a time due to a technical set of limitations that mean the sky/water does not change as it drawn into the distance like people might expect with different sky/water settings across the region.

    I guess if it's part of an Experience only then I wouldn't really care because I wouldn't be accepting it anyway and if anyone does then they know that they are giving ever more control to the land owner with it, so I suppose that's a conscious choice of a sorts.

    However if this was applied by default like EEP settings are, without an Experience, then I wouldn't want that.  It isn't always obvious what EEP settings are being used most of the time when using region defaults unless I take the conscious effort to go and check. 

    Who has the inclination to keep checking?  I wouldn't even know I disagreed with their choices without actually turning it off.

    I am of the firm opinion that if someone wants something hidden then it should be a conscious decision to choose that and not because they didn't realise stuff was being excluded because they didn't check their settings.

    That's my best attempt to explain my point of view.

    On the subject of ban-aids, I don't really care about the VPS idea either to be frank, I was just pointing out there are potentially other more comprehensive solutions to completely controlling the environment for those who might want it.

    • Like 1
    • Thanks 1
  7. 9 minutes ago, Zalificent Corvinus said:

    Therein lies the possible problem.

    Textures/meshes don't NEED version checks, if you alter a texture/mesh, and re-upload, it's a DIFFERENT texture/mesh with a different UUID.

    How does the viewer know not to render the original mesh/textures for an object in it's cache when there is going to be a replacement set of mesh/textures with different UUIDs?

    Update: Or is it that those mesh/textures are associated with the object UUID and the viewer just renders the cached version until a new set also associated with that object UUID is received?

    • Like 1
  8. Surely the texture cache works something this?:

    1. Viewer receives a bunch of texture UUIDs and associated version bytes for all the objects, etc. that are within draw distance.
    2. Viewer checks each texture UUID to see if there is a cached copy.
    3. If there is a cached copy, compares the version byte to decide whether it has the latest update.
    4. If it's up-to-date it uses it to render with.
    5. If it's not, the viewer requests the latest version of the texture and caches it along with the latest version byte.

    The version byte would stop the viewer using an out of date set of textures which could be very wrong and then look weird when it all snaps to the correctly downloaded versions.

    • Like 1
  9. For some of the reasons succinctly identified by Clem, comparing shared EEP and shared object de-rendering aren't comparable.  I would go further and say that it should have to be an opt-in viewer setting rather than opt-out if at all.  In reality though I feel it's a poor band-aid solution at best.
     

    • Like 3
  10. Just now, Qie Niangao said:

    Hmm. I suppose some folks who put up walls would stop doing that if they could instead define their parcel to be a Virtual Private Space and that might help some, but otherwise it's really not what I wanted to achieve with parcel-level derendering.

    As I understand VPS, it seems like a parcel-scale void-surrounded private island, and I guess I can see some Mainlanders would want that, but my objective was to improve the existing, expansive Mainland experience by offering visitors a somewhat curated view, removing the worst eyesores, the way individuals use derender in their viewers for specific problematic content. 

    Of course maintaining parcel derendering lists could be a burden for large-scale landholdings, but so is everything else about owning a bunch of Mainland.

    Sure, I understood what you were angling for but if we are spitballing for solutions to controlling the view/blight, that isn't the one I would vote for.  I don't mean any offense by that.

    • Like 2
    • Thanks 1
  11. 32 minutes ago, Qie Niangao said:

    Oh certainly, the same way EEP has "Use Shared Environment" and all the personal Environment options. The parcel derendering list would just be the "Shared" view of the parcel surroundings, but anyone could travel everywhere and see all the walls and floating skyboxes from every parcel, regardless of what the landowner suggests. But again, if a landowner didn't need to put up the walls to fix the view from their parcel, there'd be a lot fewer walls to derender.

    Theoretically, going down this train of thought, virtual private spaces (VPS) would be a better technical option in my opinion.  No de-rendering would be required.

    The parcel, it's settings and contents effectively disappears from "normal space" and is surrounded by a void space from the viewpoint of someone on the parcel.  Going in and out would be teleport only like a private region and anyone crossing through the space it would normally occupy are just shown standard LL public space land settings with blank terrain and no restrictions, so no hint it is a VPS or private parcel.  The only dots on the mini map would be avatars crossing through the public space.

    No parcels would share a VPS, you would have to join them or perhaps only all parcels owned by the same account/group on that region would share a VPS.  In some ways, this would be similar in concept to the setting "Avatars on other parcels can see and chat with avatars on this parcel" in that the effect is both ways.  In fact that option would potentially no longer be necessary with VPS.

    Of course, I think the introduction of VPS could be disastrous for a densely populated land mass as many people would end up using them, however if we no longer care about that...

    LL also would probably never go for it because it would potentially cannibalise private region sales *unless* it was also a paid option, perhaps even a new subscription level, Privacy Plus.

    It does have the potential to solve the blight issue though but by swapping it for vast swathes of empty land.  However that might not be much of an issue in areas with a significant public infrastructure.

    Take your medicine/poison, enjoy the ride.
     

  12. Where I live, when you go to get your hair done, if they are training someone new and want them to do your hair they a) ask if that's OK and you can refuse, b) you often get a discounted rate if you let them.

    I think that concept should flow to anything where you would expect skilled/professional services at those kinds of prices.

    Never had a trainee do dental work but if it were me I would probably ask to be rebooked for a time without a trainee.

    • Like 3
  13. I'm not seeing any of the issues described here using the FS AO either with the release or the beta versions and I only use the FS AO of which I have about twenty different sets to swap between and frequently do as I use it also for my dancing AO and special purpose animation sets.

    Even on the laggiest regions and on an old and crappy (by today's standards) computer I recently tried, the FS AO never did the gliding with a frozen anim as described here.

    I've never seen it conflict with other items that also animate, though obviously the anims themselves can override each other depending on their priority.  I even keep the FS AO on when shopping for new anims.  In the early days it was common to have to disable it when doing that but hasn't been for a long time from my own experience.

    With that in mind, I suggest that the issues experienced here must be specific to the circumstances of those experiencing them somehow and not typical.
     

    • Thanks 1
  14. I don't like the idea of the land owner of the parcel controlling what someone can see outside of their parcel.  In my opinion, this goes too far.  What is outside of their parcel is not their concern, only what is on their parcel.

    If there was such a feature, I would expect that there would have to be a client override available for anyone on the parcel.
     

    • Like 3
  15. 39 minutes ago, Zalificent Corvinus said:

    LL are apparently unimpressed enough to include creating AI Mentor Bots in their 2024 Roadmap.

    If the people who created the unpaid volunteer Mentor program think Artificial Idiocy would do a better job, that speaks volumes for the over-all quality of the volunteers, doesn't it.

    This is how it all starts...

    First the AI Mentor Bots to help the newbies.

    After that the Governance Bot army will spread across Mainland and Bellisseria.  Violations will be terminated with prejudice, thank you for your co-operation resident.

    Finally, in 2027, PBRNet gains self awareness and decides that all human-run accounts are a threat to it's existence and moves to eliminate them.

    Humanity's only hope is JohnConner1337 who is safely tucked away in a bunker on mainland protected by orbs and banlines who will travel back to 2002 (or whenever) and attempt to stop the first prim from being rezzed.
     

    • Thanks 1
    • Haha 7
  16. 32 minutes ago, Kalegthepsionicist said:

    peoplr are too afraid with privacy in sl bevause they treat it like real world. in fact I even told my rl friend i went to nude beach orgy club etc and they ask me wehere i said in sl,

    all laugh.

    fact rl people see it not real

    We are all RL people.  Some people see it as less or more real than others that's all, there is no universal viewpoint on that.  Being invested in SL tends to make it feel more real for some.  I would be very surprised if people who haven't invested themselves into SL would feel it was real in any sense though.

    • Like 5
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