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Coby Foden

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Everything posted by Coby Foden

  1. I just tested in Firestorm viewer. Dragging EEP setting from inventory to "About Land, Environment" works for me. Note: You must drag onto the text, like in this example onto the A-9AM, not onto the blue marker in front of the text.
  2. The houses are in the big boxes (not in the amphoras). Right click each box and select "Pay" (0 L$). There are boxes on two sides of the room. Location: http://maps.secondlife.com/secondlife/Nautilus - Shalim/222/115/25
  3. Dancing with my Halloween stick character companion. (The stick character is group gift in Dench Designs. The group is free to join.)
  4. Exploring the interesting beautiful channels under the community center building at http://maps.secondlife.com/secondlife/Eyrie/131/211/25 Really excellent lovely creations made by the Moles! ❤️
  5. @Chic Aeon I tried this and it seems to work consistently every time when sitting down. To save a camera position for furniture in AVSitter2 for all sitters. • First sit on furniture and adjust your camera how you like to view the furniture, and then: • In the [NEW] menu, choose [CAMERA] then [SAVE]. This will save your camera view for all sitters in the prim. (Note: You need to have [AV]adjuster script and [AV]helper object in the furniture contents to be able to get the NEW menu.) To remove all camera settings from the object, choose [CAMERA] then [CLEAR]. Changes to camera settings will take effect the next time you sit. Note: The camera setting is a prim property and does not require anything to be placed in the AVpos notecard. https://avsitter.github.io/avsitter2_home.html#camera ETA: This works only if your camera is free to move, not hard focused on anything.
  6. My candy bucket is here: http://maps.secondlife.com/secondlife/North Waddling/182/239/23 No orbs. The doors are open, feel free to have a look around - inside and outside.
  7. This place has been lots of fun to decorate and to try out many different options. After nine months here I think it's time to move on. Anyway, I'm still keeping this one until some interesting new theme pops up - like some Asian theme for example.
  8. That happens always with new and fairly new regions. For new regions it can take very long time (many weeks even?) before the map tiles for those way out map zoom levels are processed by the system so that those map tiles can appear on the map.
  9. SSPCFF region is an exact copy of the existing Campwich Forest region.
  10. New boat rez zone on the light house island at http://maps.secondlife.com/secondlife/SSPE2224/165/122/22
  11. Thread topic is ... ↓ How does your avatar look today. Let's not kill this nice long thread. Thank you. ❤️
  12. Credits: Snapshot taken on the fly just at the right moment by @2nis Sands Thanks 😀 🙂
  13. Just a side note for clarification about enabling shadows. We can enable shadows (and all the shaders) even when the "Quality and speed" slider is between "Low and Mid". There is actually no need to move that slider to the far right past "High". And yes, as others have said already, it seems that there is very strong local light - or even many local lights are - on your boat. The strong local lights will look blindingly bright when setting "Advanced Lighting Model" is on (this setting is needed to be able to turn shadows on). Very strong local point lights will wash all shadows off. And point lights don't even cast shadows. Only Sun/Moon and projected lights will cast shadows.
  14. @Tiranessa You can submit support ticket here: https://lindenlab.freshdesk.com/support/tickets/new
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