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Showing content with the highest reputation since 07/20/2019 in Blog Entries

  1. 18 points
    We’re excited to announce that production has started on “Made in Second Life,” a new original web series that will debut across our various social media channels later this year. This new series (made in partnership with Draxtor Despres) expands upon the concept of Second Life storytelling that was first introduced with “Love Made in Second Life,” an original limited-run production that showcased stories of Residents who fell in love and married after meeting in Second Life. Check out this sneak preview of the new “Made in Second Life” series below: In each episode, “Made in Second Life” aims to tell a different story about one of the many communities and creators found across our virtual world. You’ll soon see episodes that feature Second Life musicians, machinima makers, bloggers, fashionistas and much, much more. Next up in the series is “Fashion Made in Second Life”, debuting later this year. Logos courtesy of Marianne McCann Do you have an interesting story to share about your Second Life? We’re now casting for episodes including but not limited to the following themes: romance, fashion, music, moviemaking/machinima, roleplaying communities, game making, education, and blogging! We’re also continuing to look for cool and unique Destinations to spotlight for our ongoing “Second Life Destinations” video series. Contact madeinsl@draxtor.com and tell us your story. You might be featured in a future episode of “Made in Second Life.” If you have a destination that you’d like to be considered for “Second Life Destinations,” then reach out to us via this suggestion form. P.S. Even more original video productions are also on the way! You may have noticed that we have already started a refresh of our new user tutorials. Also, stay tuned for news about a new recurring Second Life-themed live streaming program that will debut later this month.
  2. 8 points
    Some of you know me as Soft Linden. I’m the information security manager at Linden Lab. A large number of you attended the Tilia Town Hall last week. Aside from the many questions you had about how Tilia affects Second Life L$ and monetary activity, privacy was a common concern. Grumpity asked if I would answer a few of the questions about Tilia privacy and security which surfaced in the town hall and in our forums. This has been a busy time for everybody who has worked on Tilia, but I’m glad I can take a few moments to share some information. Where did the Tilia team come from? And why should I trust Tilia with my personal information? The Tilia team is made up of people you previously knew as Linden Lab employees. We’re part of this team because we are passionate about privacy and security. Tilia includes employees who use Second Life alts in our free time. We know many of you as friends and creators in Second Life. So not only are our practices aimed at complying with an ever expanding list of U.S. regulations and laws, but we strive to go above and beyond. We want to protect the best interests of ourselves, our friends, and the countless Residents who support the world we love. We fully believe that Second Life wouldn’t be possible without working to earn your trust. For example, we don’t like the way many other companies resell customer information. Because we disagree with those practices, the information you store with Tilia is never provided to third parties for purposes such as marketing. We want you to feel confident that you can play, experiment, and explore in Second Life without outside strangers learning anything about you which you have not shared under your own initiative. We won’t even provide that information to the US government unless we are compelled to do so through a legal process such as a subpoena or a search warrant. But the privacy and security story goes much, much further. Does Tilia change how my information is secured? Yes! This project began years ago. Quite a bit of the work we do to improve Second Life is "behind the scenes" - things that users cannot directly interact with. Often it's not even possible for users to detect that something has changed. This is one such case. A few years ago, we looked at Second Life, and how information security has evolved in the time since Second Life was created. We asked ourselves how we could better protect our most sensitive customer information. Our engineers created a new “personal information vault” project. This vault uses modern algorithms to encrypt sensitive information in a way that would require both enormous computing power and an enormous amount of memory for an attacker to crack… if they could even get a copy of the encrypted data. These algorithms are specifically tuned to defeat expensive decryption acceleration hardware. And all of this new encryption is wrapped around the encryption we already used - encryption which was the industry standard at the time. These are entire new layers using encryption technologies which didn’t exist when Second Life was new. Even after all of these changes, the old protection remains in place at the bottom of that stack. Figuratively speaking, we locked the old vault inside a bigger, stronger vault. We chose an approach where we didn’t need to decrypt information in order to enhance your protection. There is another key part of this project: Our storage mechanisms for sensitive customer information are now isolated from Second Life. The information isn’t stored at the same physical location anymore, and hasn’t been for a while. But the difference is more than physical. Second Life’s servers do not have direct access to Tilia information that isn’t required for daily Second Life usage. Even developers who have worked at the company for a dozen years - developers who have full access to every last Second Life server - do not have access to the servers that store and protect the most sensitive information. A policy of least privilege means fewer opportunities for mistakes. Even within Tilia, key information is further segmented. This means that compromising one database inside of Tilia is insufficient to decrypt and correlate sensitive data without compromising a different service. We have deployed numerous commercial products which help monitor for access, abuse, or data copying attempts for data that is made available to Tillia employees. This means that even an attacker with all employee access credentials, access to employee multifactor authentication tokens, and all Tilia access permissions would still face some challenges in avoiding early detection. That was a lot to explain. But it is all important, because this is the technical foundation of Tilia. It’s a core piece of the Tilia story, and it is something we have worked on for years. Tilia was created in large part because we saw an opportunity to share these technologies with other businesses. These technologies are in place today for all of the information you entrust Tilia to handle. I am proud of what our engineers have accomplished. These same technologies are only in the planning stages at other companies and institutions. Many of the bigger businesses who already handle sensitive data like credit reports and medical records are working to complete similar projects. But we have it today. It sounds like a lot has changed at once. Aren’t large changes risky? Tilia was designed with security and privacy as its primary considerations. These considerations apply not only to what we create, but how we create it, and how we validate ongoing changes to what we create. For Tillia, we chose a newer security-focused programming language over Python and C++, the older languages which make up much of Second Life. It’s more difficult to make security errors in modern security-focused languages, but it’s not impossible. This is why we have created thousands of automated tests which exercise nearly every aspect of Tilia. Every change to Tilia triggers the execution of these tests, and the change is rejected if it causes nonconformant behavior. The Tillia team also pays a security testing company to attempt to hack Tilila and perform routine vulnerability assessments. Any Tilia service that is exposed to Second Life users is also exposed to outside security testers. These testers evaluate changes in a staging environment before they are ever presented to Second Life users. We enlisted outside specialists to review some of our key privacy and security practices and procedures. We then invited a team from Amazon Web Services to sit in our offices with us and review every aspect of our service deployment and hosting infrastructure. Every step we have taken has been cautious. When it comes to privacy and security, the Tilia engineering team believes that the tortoise wins the race. What does Tilia mean for Second Life privacy and security in the future? We have many plans for Tilia. Additional work is already under way. While we have already moved regulated information out of Second Life and into Tilia, we are actively migrating additional forms of information. Now that we have a new privacy and security foundation, we can extend the amount of information that enjoys this level of protection. If it pertains to your real life identity, we believe in leveraging Tilia protection wherever possible. Tilia will enable future Second Life projects as well. We designed Tilia to support additional business customers, so we are able to justify larger privacy and security projects to benefit new business customers and existing Second Life Residents alike. Aside from ensuring compliance with upcoming privacy and security regulations, our early goals are largely driven by Second Life. These goals include the option for users to select stronger authentication mechanisms, better mechanisms for our team to identify callers who request account help, and additional tools which support our fraud protection team. As to Second Life itself, by relieving the team of many of the heaviest privacy and security burdens, we believe we can help them be even more effective in developing the virtual world we all love. Stay tuned to see what we can do. Soft Linden
  3. 7 points
    As we promised in our town hall meeting about Tilia and its relationship to Second Life last week, we have been working on a way for Residents to voluntarily submit additional information that may be required to process credit prior to the August 1 Tilia launch date. That option is now available on your Second Life account billing information page! For many of you, we may already have all information required to process credit from your USD balance, and you will be able to see that you are good to go from the green check mark. For some of you, we may need to collect some additional information before you can process credit from your USD wallet after August 1. You’ll be able to see that from the red X in the same location. And from there, you can click on ‘additional information’ link to proceed to the information request form if you would like. You are under no obligation to do so at this time. As registered money services businesses, Linden Lab and Tilia are required to comply with applicable U.S. laws and regulations. As part of our ongoing risk management process, we must obtain, verify, and record information about our customers for whom we offer financial-related services. We take your privacy and security seriously, so your personal information will continue to remain protected and will only be used for purposes that are outlined in Linden Lab’s and Tilia’s Privacy Policies. You may learn more about Tilia and its relationship with Second Life and Linden Lab from our FAQ.
  4. 5 points
    One of the many incredible things about Second Life and virtual worlds, is that you can travel to places that may be otherwise out of reach and experience some of the culture and adventure without the jet lag or the travel costs. These places can be outside the scope of our world - eras long past or places that never existed - or they can be inspired by places that exist in the physical world. France, England, Japan, and many other countries are just a teleport away. Monash University’s Chinese Island is a place that virtually represents a Chinese township, where you can experience some of the things that reflect everyday life in China. Kaylee West teaches students about Chinese language and culture at Monash University in Australia, and he has created and curated Chinese Island in Second Life as a way for anyone to get a taste of the Chinese culture from wherever they may be in the world. You can visit the website for more information about the project. To catch a glimpse of what Chinese Island is like, you may watch this destination video, but we highly recommend that you login to your Second Life account and plan a trip to visit it inworld - just use the Destination Guide link here or below the video. (Note: If you don’t see the language captions automatically, be sure to turn them on for the full translation). Chinese Island Initiative by the Chinese Studies Program at Monash University in Melbourne, Australia, designed to complement traditional classroom tuition with context-based, hands-on learning in the virtual environment of Second Life. Visit in Second Life
  5. 4 points
    Since its beginning, artists have found Second Life to be a means of expression - from installations and exhibits like Bryn Oh’s work, to galleries and fundraisers like the Raglan Shire Artwalk - art has always been a key element of the Second Life Community. With recent conversations about the ending of the initial iteration of the LEA, and what may be soon to follow in its spirit, it is clear that not only is art in Second Life important to artists, but it is also important to the community. Acclaimed French artist, Patrick Moya (Moya Janus in Second Life) has an impressive and expansive breadth of work that spans over 40 years, and includes dolls designed for UNICEF, ceramic sculptures, video and projection art, and the work he’s done in Second Life at “Moya Land.” Moya Land is a space in which he says he can realise a dream - to be a character who lives inside of his own work. To find out more about Moya Land and the artist, watch this Destination video and login to check out the Moya Galleries in Second Life. If you do not speak French, be sure to turn on closed captioning to English. University of Moya Explore this creative, messy and chaotic art space by Patrick Moya. Visit in Second Life
  6. 4 points
    Second Life is full of generous communities who take the time to organize and support ongoing efforts to a number of great causes. Many of our Residents dedicate their time and resources to volunteer in the creation of events that educate and draw attention to important issues, allowing others to help donate and contribute through participation in Second Life. Mysterious Paradise is such an event - running from now until August 3rd, 2019. Built on a Region steaming with virtual wildlife, music, shopping, and entertainment - all to help raise money for the World Animal Protection Organization. All donations and profits from the event will be donated to the organization - which works hard to protect and prevent animal cruelty across more than 50 countries. Learn more about this event in this week’s Destination video - and visit before the event ends on August 3rd! Mysterious Paradise Visit the Mysterious Paradise Event, which is located on a wildlife themed region for shopping, music, and entertainment to help raise funds for the World Animal Protection organization. 100% of all donations and profits will support this organization that protects animals around the globe, so have fun while doing good! The event runs from July 20th to August 3rd. More information at www.MysteriousParadise.com Visit in Second Life
  7. 3 points
    Today (Aug. 1) Tilia, Linden Lab’s wholly-owned subsidiary, assumes responsibility for handling process credit requests and payments made from accounts with a USD-denominated balance in Second Life. Due to this change, as originally announced on July 1, Residents who have a USD balance on their account will be prompted to accept the Tilia Terms of Service when they log in to their account on the web. Residents who request to process credit out of Second Life may also need to supply information for ID verification. Tilia is a registered money services business and fully licensed money transmitter which helps Linden Lab comply with U.S. laws and regulations. You can learn more about Tilia’s work to better protect your privacy and security in this blog post from our Information Security Manager, Soft Linden. We want to be clear that most people should not see any disruptions or changes to their Second Life experience due to the introduction of Tilia. However, for those who maintain a USD balance (usually through the sale of L$ on the LindeX), it is important that you review and accept the Tilia Terms of Service. You’ll see a prompt to do so when you next login to Secondlife.com. If you have a USD balance on August 1 and do not accept the Terms of Service, you will have until October 31, 2019 to do so. If you do not, you will not be able to utilize the USD Balance or request a process credit until you have accepted the TOS and Privacy Policy, after which you will once again be able to use the USD balance and process credit. For those who do not accept the Terms of Service, you will still be able to login to Second Life and use your payment method on file (such as a credit card) to pay for items and services, but you will no longer have the ability to request a process credit transaction, sell L$ on the LindeX, or make payments for Second Life services from your balance. We know that you may have additional questions about Tilia and these changes. We encourage you to visit our Tilia FAQ and/or contact our Support team if you have any specific concerns. We’ve also addressed many community questions at a recent Tilia Town Hall in-world, which can be viewed on YouTube.
  8. 3 points
    Hello Residents of Second Life! Hi, Tommy Linden here, one of your friendly Supervisors from the Support Department. I’m sorry to bring you this news, but we are temporarily unable to offer Region transfers using USD. At the present time all Region transfers between Residents will be required to use L$ for the transaction amount, agreed upon between the buyer and seller. You will, however, still be able to pay any associated fees in USD. Not all is lost! The good news is, I have already spoken with our engineers, and we're working on re-introducing this functionality as quickly as possible. We apologize for any inconvenience this may cause and are moving quickly to make things work as seamlessly as possible again in the near future. Best, Tommy Linden
  9. 2 points
    Today's Second Life pic of the day is "Flashing Lights ♫♪" by Murilo Tempest. To submit your image for Second Life Pic of the Day consideration, login to Second Life, snap some pics and add them to the Official Second Life Flickr Group. Be sure to check us out on social: Instagram Facebook Twitter Tumblr Pinterest Plurk
  10. 2 points
    Today's Second Life pic of the day is "City Of Blinding Lights ♫♪" by Murilo Tempest, To submit your image for Second Life Pic of the Day consideration, login to Second Life, snap some pics and add them to the Official Second Life Flickr Group. Be sure to check us out on social: Instagram Facebook Twitter Tumblr Pinterest Plurk
  11. 2 points
    Today's Second Life pic of the day is "Peace? ..." by Alice Buttigieg To submit your image for Second Life Pic of the Day consideration, login to Second Life, snap some pics and add them to the Official Second Life Flickr Group. Be sure to check us out on social: Instagram Facebook Twitter Tumblr Pinterest Plurk
  12. 2 points
    Today marks the 50th anniversary of the Apollo 11 moon launch! Four days later, mankind touched down on the moon's surface and "That's one small step for man, one giant leap for mankind." was born! We wanted to celebrate the momentous occasion with a #SecondLifeChallenge How To participate: Take pics and/or videos of you and/or your friends in exploring outer space in Second Life Share your pics on Twitter, Facebook, Instagram using the hashtags #Apollo50th, #Apollo50, #Apollo11, and #SecondLifeChallenge Submit your pic to our Official Flickr pools for Second Life Official and Second Life Challenge - Official using the hashtags #Apollo50th and #SecondLifeChallenge "You get the pic, and I'll cover, in case we're not the only ones here!" The above edit was taken at the National Space Society's lunar base: Celebrate 50th Anniversary of Moon Landing Celebrate the 50th anniversary of Apollo 11’s moon landing with the National Space Society in Second Life. Visit their Tranquility Base venue on Saturday, July 20th for two historic video watch parties at 1pm and 7:30pm SLT. There will also be a Space Age Sock Hop with DJ Aristippus from 4pm to 6pm SLT. Visit in Second Life You can also drop by the Spaceflight Museum for some information about spaceflight in general. Spaceflight Museum To celebrate the 50th Anniversary of Apollo 11 Moon Landing, visit the International Spaceflight Museum, which hosts a series of exhibits and events about real-world space travel. Ride a rocket into space and explore the planets! Rockets and spacecraft from the past, present and future. More info at: www.ismuseum.org Visit in Second Life
  13. 1 point
    Today's Second Life pic of the day is "untitled" by Callie Oh. To submit your image for Second Life Pic of the Day consideration, login to Second Life, snap some pics and add them to the Official Second Life Flickr Group. Be sure to check us out on social: Instagram Facebook Twitter Tumblr Pinterest Plurk
  14. 1 point
    Today's Second Life pic of the day is "untitled" by Sombra Nyn. To submit your image for Second Life Pic of the Day consideration, login to Second Life, snap some pics and add them to the Official Second Life Flickr Group. Be sure to check us out on social: Instagram Facebook Twitter Tumblr Pinterest Plurk
  15. 1 point
    Today's Second Life pic of the day is "Ruby_20190725" by Ruby O'Kelly To submit your image for Second Life Pic of the Day consideration, login to Second Life, snap some pics and add them to the Official Second Life Flickr Group. Be sure to check us out on social: Instagram Facebook Twitter Tumblr Pinterest Plurk
  16. 1 point
    Second Life is home to several impressive 3D replicas of places and landmarks in the physical world, so it is no surprise that many in the community have been praising the presence and detail found in Rieri. This contemporary Japanese location is inspired by Tokyo’s Arakawa Lock Gate region and was modeled from Google Maps and real photos of Tokyo neighborhoods. Learn more about Rieri in this week’s Destinations video, which is narrated by Resident pokute Burt (who cites Rieri as one of his favorite spots in Second Life). (Note: If you don’t see the English language captions automatically, be sure to turn them on for the full translation). To get even more insight to the making and magic of Rieri, we recommend that you also check out the official video tour from Rieri project architect/director Eripom Moonwall and her team. Better yet, see Rieri for yourself in Second Life - no plane tickets required! Rieri - Town in Tokyo Visit Rieri-Town, an incredibly realistic town modeled from Google Maps and real photos of Tokyo neighborhoods. Come and visit to feel the atmosphere of this contemporary Japanese location. Visit in Second Life
  17. 1 point
    Crazy about cats? This week’s Destinations video spotlights the many feline friends found across Second Life. Featured in the clip are the loveable KittyCatS, which have been popular in Second Life for over eight years! Other popular cat communities and creations in Second Life include Zooby’s, A.I. Friends, AEON e-Cats, and WK Wild Kajaera. There’s even a dedicated Cats Museum that you won’t want to miss! Cats Museum A place for those who love cats. Un lugar para los que aman los gatos. Visit in Second Life To discover these and other virtual pets in Second Life, check out the Pets & Animals category in the Destination Guide.
  18. 1 point
    7/2 Update: In response to this announcement, we're answering questions from the community about Tilia in our forum. 7/10 Update: As mentioned in a follow-up blog post, we'll be discussing this announcement in more detail at our official Tilia Town Hall held in Second Life on Friday, July 12 at 1 p.m. (SLT/Pacific). For those who can't join us inworld, a video and transcript will be provided soon after the live event. We’re making some important changes to Second Life that will help us comply with U.S. laws and regulations. To do this, Linden Lab formed a new subsidiary, Tilia, to offer certain financial services to the Second Life community. While Tilia might not be a name that is familiar to many in the Second Life community, it was created to efficiently handle the ever-growing and complex needs of our operations. Beginning on August 1, 2019, Tilia will take over certain aspects of the Second Life service. Tilia enables Linden Lab to continue the Second Life service in its current form through enhanced regulatory compliance protocols. To achieve this, Tilia will assume responsibility for managing your USD denominated account, which will be referred to as your "Tilia Account." After August 1, Tilia will handle process credit requests and payments made from your Tilia Account. What’s changing? Effective August 1, in order to continue using Second Life you will have to agree to Tilia’s Terms of Service and Privacy Policy. A Tilia Account associated with your Second Life Account will automatically be created for you and you will not need a separate username or password to access your Tilia Account. In order to stay in compliance with regulatory requirements, if you wish to process a credit, we will need certain personal information to verify your identity, including your name, address, date of birth, and social security number (or government-issued identification if you are not a U.S. Citizen). You may be required to provide additional information to complete the transaction. Tilia will securely store this information so that you should only need to provide it once. Additionally, please note that customers under 18 years of age will not be able to process credit after August 1, 2019 until they reach the age of 18. As always, Second Life remains free to access and enjoy! However, if your Tilia Account is inactive for a period of 12 months we will charge your Tilia Account a fee to the extent permitted by applicable law. If you have questions about the inactivity fee, please see Tilia’s Terms of Service. Why am I required to provide personal information to Tilia and what will you do with it? As registered money services businesses, Linden Lab and Tilia are required to comply with applicable U.S. laws and regulations. As part of our ongoing risk management process, we must obtain, verify, and record information about our customers for whom we offer financial-related services. We take your privacy and security seriously, so your personal information will continue to remain protected and will only be used for purposes that are outlined in Linden Lab’s and Tilia’s Privacy Policies. Please refer to the FAQ for more details regarding this information request. Where can I find out more information about these changes? We understand that there may be some questions and concerns about these new procedures, but these changes are required in order for Linden Lab to continue offering Second Life services without disruption to its economy. We relish and respect the countless contributions of Second Life Residents to the virtual world, so these changes will enable us to maintain a robust virtual economy for many years to come. For more information and context on these changes and how it may impact you, please see our FAQ.
  19. 1 point
    Today's Second Life pic of the day is "untitled" by Karanea. To submit your image for Second Life Pic of the Day consideration, login to Second Life, snap some pics and add them to the Official Second Life Flickr Group. Be sure to check us out on social: Instagram Facebook Twitter Tumblr Pinterest Plurk
  20. 1 point
    This week’s Destinations video turns the spotlight on the many motorcycle clubs and biker communities in Second Life. Whether you are a casual or dedicated enthusiast, these communities and clubs serve as important social spaces where Residents can simply hang out, listen to music and/or take a ride on one of the many gravity-defying roads of Second Life. Many of these clubs, such as the Legions of Vets, also have military veterans as members and hold events to raise money for nonprofits such as The Wounded Warriors and Homes For Our Troops. Also featured in the clip are Cobra MC World, Vipers MC and 4 Horsemen. To get you started, we’ve created a new Motorcycles & Biker Clubs Destination Guide category dedicated to motorcycle and biker culture in Second Life. Are we missing any of your favorites? If so, submit your suggestions to the Destination Guide using our submission form or email us at editor@lindenlab.com.
  21. 1 point
    Over seven years ago, I posted my first set of Viewer release notes to the Second Life Wiki, where we have kept all of our release notes to this day. Over the years, we’ve made some minor tweaks to the appearance and how we generate them, but for they most part they have remained the same. While the wiki has served us well for release notes, it’s time to improve their readability and browsability. We’ve been putting together the finishing touches to a new website dedicated solely to release notes, with a new look and feel that makes the individual pages easier to find, and easier to read - take a look! Previous release notes will still be archived on the wiki, however, new releases will be shared and published on the new website. Our goal is to improve overall accessibility and ease in browsing and reviewing release notes. I, personally, am excited to see the dedicated new website and hope you are too! Steven Linden
  22. 1 point
    Due to continued changes in the Facebook API, as of today the Second Life viewer will no longer be able to support Facebook Connect for sharing your inworld photos and posts. We apologize for this inconvenience and will be removing the UI from the viewer shortly. We will, of course, be happy to see your SL posts on Facebook going forward, and you can always say hello and check out what’s happening on our official page: https://www.facebook.com/secondlife
  23. 1 point
    Happy Monday everyone! As we posted last month the Web Team has been busy with an array of different project and fixes. One we’d like to highlight is our effort to clean up Marketplace listings. We’ve had many of you give us feedback on absentee store owners who cannot offer sales support for their products. You also told us there were older products which were still in demand even though the Merchant hasn’t been currently active. Keeping all this feedback in mind, we had undertaken a cleanup sweep of the marketplace in the past, and had very positive response. Today, we have taken a second one: If the Merchant hasn’t logged in in two years *and* a specific product hasn’t sold in 1 year, the product will be unlisted. If the Merchant hasn’t logged in in two years *and* the store hasn’t sold anything in 1 year, their store will be disabled. This means that if a product has sold within the past year, that product listing will remain available on the marketplace. If a store has products, which have sold within the past year, it will remain enabled. We are confident that a more relevant selection of products and search results will benefit the shoppers on the Marketplace, as well as active Merchants. Spring is in the air!
  24. 1 point
    We are thrilled to re-introduce the Community Gateway Program! Previously, the Community Gateway program helped bring new users to Second Life, by enabling Second Life communities to attract, register, an on-board new Residents. The program was shelved in 2010 as resources were reprioritized, and now we're excited to reintroduce the Community Gateway program along with some improvements that will make it even more valuable to Second Life. We recognize the benefit of having Resident supported tutorial areas and have been working with several communities while fine tuning the new program over the last year. This program allows Second Life Communities to: Create a new user experience and attract Residents to your specific community Assist those new Residents in beginning their journey into Second Life Lend a guiding hand in the creation of their new avatar personas Assist with increasing new user retention. This powerful new tool will allow you to register new users right from your own community website and add them automatically to your group, thus helping your community to grow! All details about this program (including how to apply) may be found here. London City Community Gateway Firestorm Community Gateway
  25. 1 point
    In recent server deploys, we rolled out valuable updates to land access in Second Life. These improvements made a change to allow estate owners and managers to always enter the regions that they administer, increased the population limits on regions, and granted premium members priority access to popular events. But wait, there’s more … Now, we are happy to announce another improved capability for estate managers. Estate managers may now enforce parcel access settings across their entire estate. They can choose to allow parcel owners to prohibit public access (creating a banline), or require that parcel owners permit public access so that most Residents experience the estate as a contiguous area. As an estate owner, if you want a welcome area that is accessible to all, you’ll no longer need to manually check your parcels for banlines on your estate! Just set it and forget it. You will be informed that this change may impact any existing parcel settings, and you can rollback to previous individual parcel settings. We’ll keep the previous parcel settings - for a limited amount of time - in the simstate to temporarily safeguard against accidental changes. We’ve adjusted the access management UI to try to make the effect of each change more clear, and have additional UI improvements in the works! You can read a great (and highly detailed) recap of these changes on Inara Pey’s Blog. Thanks, Inara! Keep a light lit... we have more exciting land enhancements coming on the wind in the future.
  26. 1 point
    I, Torley Linden, am not currently blogging because my work focuses have shifted elsewhere... but you can get in touch with me on my profile page! -- In the Advanced mode of the Second Life Viewer, subtle-yet-powerful new Preferences get added — and overlooked — leaving them less used than they could be, which makes me sad unless I do something about it. I love to champion this stuff because I know how much enjoyment it can add to your Second Life. One bit I'd like to call out is the ability to double-click and teleport just about anywhere you see. I'm voracious about sightseeing in Second Life, and that means not having to put up with walls when I want to get somewhere. Fast. Why put up with hassle when you can 'port in the blink of an eye?' You can turn it on in just a few clicks: Select Me menu > Preferences. In the PREFERENCES window, click Move & View tab. Check Double-Click to and click either Teleport or Auto-pilot (which makes you walk somewhere instead of teleport). Click OK. This video shows how it looks in action: I've heard from many fans of this feature from Third-Party Viewers, so I'm glad it's come to the SL Viewer. Oh, and if you prefer to use Basic mode, this combined functionality is already on: single-click auto-pilots, double-click teleports! The difference is a small dot to indicate your destination. Which makes me curious: if you prefer Advanced mode, do you want this feature on by default? (Click to discuss in the forums.)
  27. 0 points
    Per this forum update post from Patch Linden - some news on the release process for Linden Homes. "I have an update to our release process I want to share with everyone. As I alluded to here, we are going to try and change our release strategy for a little while to see if a particular process works better for everyone involved, including many of you who have been very patiently waiting for one of the new Linden Homes. Many of you have already been witness to the new process unfolding in front of you whether you knew it or not. Those regions that have been called out in various places such as New Hamsterdam down to SSPE136 (soon to be officially named). We did this for multiple reasons, mostly in an effort to show all of you some of the process we go through in real-time to make these beautiful new regions come to life, and give a glimpse into the timeline involved. Starting today, we’re going to try to release a region’s worth of new Linden Homes on a regular cadence. We’re aiming to try for a region per every other day, but as we can not control all the factors involved in the lengthy process, we may have some gaps which could last anywhere between a day to several days and especially on the weekends. This will also mean that I will not update this post with each region release, but keep it for larger release updates, announcements, news, information, etc. This will be followed by the future initial release of the new Campers & Trailers theme that has also now been revealed here at SL16B. This release will be large-scale like other releases we have done in the past, and then also potentially follow the release process I’ve outlined above. Next up, is an area that is going to be our first community events space called the Bellisseria Fairgrounds! Our vision for this space is to grant communal access to an area that is clear and ready for set-up of an event. We are going to supply the outlying basic infrastructure which includes water taxi access to the main continent, an airstrip and landing pad. We will have a scheduling calendar and process in place where the space can be reserved in advance. The first events already in line for use of this space will be around the 4th of July holiday coming up. More information to come about how the reservation process will work in the near future."
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