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Showing content with the highest reputation since 01/23/2019 in Blog Entries

  1. 57 points
    It feels like we just packed away all that crystal magic from our 15th anniversary celebration, but our sweet sixteen is just around the corner! This summer, we’re throwing a huge celebration to commemorate 16 years with this incredible community and we wanted to fill you in on just a few of the details. Sixteen years ago, on June 23rd, 2003, Second Life launched to the public. Though it feels like just yesterday and a lifetime ago at the same time, this year we couldn’t pass up the opportunity to go retro and embrace the “Sweet Sixteen” theme for our big party. Sock hops, bowling alleys, and late nights at the diner were a quintessential part of many teenagers lives back in the 1950s, but the 1950s were also a time of political and social change. The world was shocked by the iconic ‘Elvis pelvis,’ and poodle and pencil skirts changed the fashion world forever. Rebellion became the titillating pastime among all that soda shoppe sweetness. It was an era that - like Second Life - rocked and rolled! So, this summer we’re throwing a 1950s themed SL16B with a TON of fun events and happenings. Here is a brief rundown of just a few. Save the Date The dates of this year’s celebration will be June 20th, 2019 through - July 8th, 2019. SL16B Applications for volunteers, performers and exhibitors will be opening soon - so stay tuned to our blog for more updates as these applications become available. SL16B Shopping Event We’re bringing back our multi-region inworld shopping event, complete with gifts and great deals from many Merchants from all over the Grid. If you are a Merchant and you’re interested in submitting an application to participate, please visit and complete this form. The cut-off for submissions will be June 1st, 2019, so be sure to apply sooner rather than later. The shopping event will take place for the duration of the celebrations - June 20th, 2019 through - July 8th, 2019 SL16B Music Faire The 1950s were an exciting time for music - and we have such an incredible live music community in Second Life, we’re going to carry on the spirit of Music Fest with a new event called Music Faire - and will be announcing application for the audition showcase and more very soon. SL16B Gifts and Parties There really ain’t no party like a Second Life party - and there will be some parties within the party that you won’t want to miss. Come As You Were Party (dust off those oldbies and round up those Ruths) and a modern twist on the dance party are just a few of the opportunities you’ll have to come out and shake your virtual tail feathers. There will be costume prizes - so start planning those looks. Dates will be announced as we get closer to the celebration. Last year we introduced the Swaginator at SL15B - and we’re bringing it back again this year with some updates and changes based on feedback. You’ll hear more about this as we get closer - but Swaginator gifts will be easier to get than ever! See You There We’re very excited to hit another incredible milestone this year and can’t wait to shake, rattle, and roll with all our Residents this summer. It’s going to be the ginchiest!
  2. 15 points
    Today's Second Life pic of the day is "F L O W E R P O W E R" by S A L T Y. To submit your image for Second Life Pic of the Day consideration, login to Second Life, snap some pics and add them to the Official Second Life Flickr Group. Be sure to check us out on social: Instagram Facebook Twitter Tumblr Pinterest Plurk
  3. 14 points
    We are deeply humbled by the response so far to the debut of the new Second Life Blogger Network (SLBN). Since our announcement of this new initiative yesterday, we’ve already had more than 100 bloggers opt-in! We’d like to extend a sincere “thank you” to all of the blogging community for the many years of coverage of Second Life culture, communities, creations, and, yes, even controversies. The Second Life blogging community is never dull, to be sure -- and it serves as a key information source for so many who seek to stay connected to so many aspects of our shared virtual society. SLBN aims simply to call more attention to the many fantastic bloggers that are out there so that more people discover their work. We do ask for a bit of patience during our launch week as we sort through and strategize how to both efficiently and fairly review the many blogs who have opted-in. In all honesty, we’re a bit overwhelmed by the number of bloggers who have responded in the first 24 hours! So, what’s next? We’re already reviewing posts across all bloggers who have opted-in to begin the process of selectively sharing a handful of posts weekly via many of our official Second Life channels including the new Community Newsfeed, social channels and (in the near future) the login page of our official Second Life Viewer. Since the launch, there have been a few questions from the community that we’d also like to address. Here are some of the most frequently asked questions we’ve received so far: If I opt-in, are you going to censor my blog or penalize me if I post something critical? Absolutely not! By opting in, bloggers do not cede any editorial control as they remain completely independent. We have no implied or actual say over what bloggers choose to publish -- and, to be clear, we’ll still consider posts from blogs that are often critical of Second Life. Specifically, we review individual posts when we consider what to feature - not your overall blog. It is true, however, that we do have content guidelines shared publicly so that we are transparent on our editorial criteria used in determining what specific posts we choose to promote on our own channels. One thing that we do want to clarify: we will not deliberately promote or support blogs that frequently post illegal, unauthorized or hateful content. We also want to clarify that we do not expect nor recommend that bloggers alter their editorial strategy with hopes of being featured. With the high volume of new posts published daily across all participating bloggers, we anticipate only a very few will be featured any given week. My blog features some adult content or nudity. Can I still apply? Yes! While we won’t feature posts that contain sexually explicit content or other types of ‘adult’ content, we’ll still consider your individual posts that are compliant with our content guidelines. Since featured blog posts may be seen on our general Secondlife.com website and/or some social channels, we aim to follow industry-standard content guidelines (such as those published by Google and Microsoft). We understand that one of the great things about Second Life is the abundance of self-expression and creativity across a breadth of topics and genres, including adult-oriented content. However, to stay in compliance with the aforementioned industry-standard content guidelines, we simply aren’t able to highlight explicit ‘adult’ content on our website or social channels. At our sole discretion, we may make exceptions to these policies in limited educational or scientific contexts. I’m unclear about what happens after I opt-in my blog. Do I need to do anything else? No! Once you have opted-in, you will automatically be added to our internal blog feed for ongoing consideration. You do not need to do anything else - and you can opt-out at any time if you change your mind. By opting into the SLBN, you are giving us permission to potentially promote and link to one of your individual blog posts including the use of a brief opening sentence or two from your blog and a single image. We will not reproduce your entire post! All SLBN content links outbound to your site for the full blog post. I opted-in but now I want to opt-out. How do I do that? The same Submission Form used to opt-in can also be used to opt-out. Just go to the form and select the opt-out notification. Why should I opt-in? What’s in it for me? We hope to give more exposure to the independent blogging community via some of our high-profile channels including our official blog and social media channels. While a featured presence might not send millions of new pageviews your way, it can’t hurt to get a bit more traffic and awareness to your site - particularly for those who might not have yet discovered it on their own. Your traffic boost might only be modest, but hopefully, you’ll get some new readers from the exposure. For those that follow industry “best practices” in search engine optimization (SEO), we think that independent bloggers will also benefit from getting another prominent inbound link to their site (which can help with their establishment of “relevancy” in the search engine ranking algorithms). For us, we benefit by giving new Residents, in particular, another way to get connected with the broader Second Life community as they quickly learn more context about Second Life communities and cultures (and clothing!). We also hope that existing Residents will stay logged in longer as they discover new events, fashions, and experiences from your blogs. What about Flickr and YouTube? Do my accounts and content qualify for inclusion in the SLBN? Yes! We recognize that many bloggers and vloggers publish videos and photos directly on YouTube and/or Flickr. Please use the Submission Form to submit your social account for consideration. I have a blog for my store or fashion line. Can I still submit my blog and will you consider my posts? Yes! We recognize that some of the best blog posts come from bloggers who also have their own stores or creations in Second Life. However, we aren’t likely to feature posts where “the editorial content is primarily promotional in nature and reads like a press release or ad for a particular merchant, creator, destination or event,” according to our Content Guidelines. What can I expect if my post is featured? Once you opt-in, we’ll begin monitoring your blog posts for potential inclusion in one or more of our official Second Life channels, including our new Community Newsfeed on Secondlife.com, one or more of our social media channels, and (eventually) a feed on our official Second Life Viewer login page. Please note that not all posts will always appear in all distribution channels. I am worried that my blog might not be compliant with the Terms & Conditions and/or Content Guidelines. Do I need to change anything to qualify? We are NOT asking anyone to change anything as part of this initiative. However, bloggers who opt-in must also agree to the Terms & Conditions. Remember that we are reviewing content on a blog post level, so some of your posts may qualify for consideration and some may not, but your blog can still qualify. Of particular note though, please be aware that for legal reasons the criteria does mention that Linden Lab trademarks or logos should not be included in the blog domain name for participating bloggers. Why is LL doing this when there are other similar initiatives driven by community members! Stay in your own lane! Fair enough. We acknowledge that over the years there have been many community groups and members who have provided blog feeds and similar initiatives. We see the SLBN as additional and complementary to those established initiatives. Our goal is to further highlight the incredible community content on our platform. We feel that this is a mutually beneficial program that helps show off Second Life and helps send some traffic to bloggers and their content, and we also appreciate and want to support those groups and community members who have been doing so already. One of our key goals with SLBN is simply to help introduce even more people in (and outside of) the Second Life community to the many different bloggers that are out there. How can I get in touch with you if I have more questions? Feel free to reach out to us at editor@lindenlab.com with further questions.
  4. 13 points
    Over seven years ago, I posted my first set of Viewer release notes to the Second Life Wiki, where we have kept all of our release notes to this day. Over the years, we’ve made some minor tweaks to the appearance and how we generate them, but for they most part they have remained the same. While the wiki has served us well for release notes, it’s time to improve their readability and browsability. We’ve been putting together the finishing touches to a new website dedicated solely to release notes, with a new look and feel that makes the individual pages easier to find, and easier to read - take a look! Previous release notes will still be archived on the wiki, however, new releases will be shared and published on the new website. Our goal is to improve overall accessibility and ease in browsing and reviewing release notes. I, personally, am excited to see the dedicated new website and hope you are too! Steven Linden
  5. 12 points
    Pictured: Morgue and Brendan Was it Madonna who once sang that music makes the people come together? Well, in the case of Morgue and Brendan, it was music and Second Life that crossed their paths! Having met in Second Life in spring 2011, the two quickly made plans to bring their offline lives together by the following summer. (Watch their airport “meet-cute” recreated in Second Life in the video!) Morgue was involved with the poetry scene, and Brendan was playing live music across the Grid - so it was fate that the two should come together. Their initial spark began when a poem that Morgue had written caught the attention of Brendan’s music manager, who knew these two could make beautiful music together. “[Second Life] is a way for us to do our art,” says Morgue. “[It] has never been a pretend thing,” adds Brendan. To learn more about Morgue and Brendan’s story, watch the latest episode of “Love Made in SL” below. Did you miss an episode of “Love Made in SL”? Catch up on the entire series on our YouTube channel. Credits: Video production: Draxtor Despres Love made in SL logo: Marianne McCann
  6. 11 points
    Happy Monday! We’re writing today to remind everyone that we’ll be holding our monthly Web User Group meeting on Wednesday, Oct. 2nd at 14:00 SLT in our usual meeting place, and also to highlight for the community at large some of the things that our Web team has been working on for the last month, and wow, there sure is a lot to choose from! First, we need to acknowledge that a large portion of our time has been spent making on-going back-end changes that our Residents may never notice directly, but which will provide a much more secure and pleasant experience for all going forward. For example, we’ve already completed a full-scale migration of multiple web services away from our dedicated hardware colo and into the cloud. Others have been moved from third-party vendors to an in-house implementation. Still, others have been decoupled from their previous dependencies into stand-alone services. This is all part of our long term plan to move all of our services, from the web properties to the Second Life grid itself, providing us greater reliability, flexibility, and security across the board. We’ll let you try to guess which services have already been migrated - we’re betting you’ll never know the difference! Second, we’re extremely pleased to say that in the last month we’ve made significant progress in laying the foundations for the long-awaited Name Changes feature. All of our teams have been working hard on preparing the grid and all of our systems to accommodate account name changes, both first and last. We’re not quite ready to release all the details yet, but suffice to say that if you’ve ever wanted to change up your account name for whatever reason (and we know you have!) STAY TUNED. Finally, our continuing dedication to improving the Marketplace experience continues. Last month we were very excited to release the new Store Managers functionality. And this month, we’ve been refining that experience, as well as adding more new features for Merchants such as in-world messaging when an item is sold. But we haven’t forgotten the most important part of the Marketplace, the customers! For them, we’ve added a “Gifts Received” page with details about what the items are, who sold it, who bought it, any gift message, with much-requested options for self-service redelivery! All of this on top of our usual laundry list of bug fixes, quality of life improvements, security updates, and general troubleshooting. Whew! It’s been a heck of a September, and this post is only scratching the surface of what we’ve done and what we’re planning for October through the end of the year, so come on by the Web User Group meeting this Wednesday at 14:00 SLT to share your thoughts and to hear ours!
  7. 7 points
    It may still be November, but the spirit of the holiday season is already evident all over Second Life. Just last week, Xiola and Strawberry ventured to a few sparkling wonderlands on Lab Gab, and today, the official Winter Wonderland re-opens with a ton of fun and exciting activities for you and yours. There’s also a minty fresh Winter Swaginator Hunt, exclusive Premium gifts, and more. Read on to find all the details on winter in Second Life. LET IT SNOW! Winter Wonderland is back in all its beautiful glory - with activities you are not going to want to miss! Start your adventure in the Village of Lights, then make your way to snowboarding, snowmobiling, ice-skating, or snowball fighting in the snowball fight arena. Each of the activities is not to be missed, and are more fun with friends - so grab your besties and plan to spend a few hours catching everything that Winter Wonderland has to offer. If you’re in the mood for something a bit quieter after all that running around, take a breath-taking trip on the Ferris Wheel and catch incredible views of the twinkling lights and shimmery snow. You may be prompted to opt in to the Winter Wonderland experience in order to participate in the activities - be sure to read and accept the experience. If you decline it, you may get a broken experience - and we don't want that! Winter Wonderland Enjoy an exciting snowy adventure in this winter attraction by Linden Lab. Enjoy some holiday gifts in the Village of Lights, or a nice skate around the rink with friends. Take a look over the regions on the top of our Winter Ferris Wheel or race around the track. Don't miss the snowball fight arena! Visit in Second Life WINTER SWAGINATOR HUNT! Winter Swaginator Hunt ‘Tis the season to be jolly - and what could be more jolly than a ton of new gifts? From now through most of December, Second Life will be giving away some goodies for everyone! Four exclusive Winter decorations have been scattered across the Bellisseria continent: special variations of items found in the Premium gift are only available through this hunt! Pick up your HUD at the Meauxle Bureaux and make sure to complete the gift hunt in order by following the clues in the HUD and local chat. Happy hunting! Visit in Second Life The Swaginator is back with seasonal gifts for everyone! Just grab your Swaginator HUD at Meauxle Bureaux, attach the HUD, and follow the clues in local chat to find each of four gifts, hand-crafted for this special occasion! The Winter Swaginator Hunt is a fun and interactive way to get some free gifts - and who doesn’t like free gifts? NEW LIMITED PREMIUM GIFT! Premium members - we have something special for you - a limited and exclusive Premium-Only gift that’s sure to delight and add a little extra holiday charm to your inworld adventures. Drop by one of the Premium Gift kiosks to grab your package of holiday cheer. Included, you’ll find a Premium Member Token and Premium Member Token HUD which are the keys to Premium Only snowball weapons at the Snowball Fight arena in Winter Wonderland. The HUD will give you access to some upgraded snow arsenal. Remember to attach your HUD at the arena to access and rez your snow-slinging artillery. In addition to your wintery weaponry, the Premium Gift package comes stuffed with all the trimmings you need to set a picture-perfect, winter-worthy scene. Don’t forget to hit up the Swaginator Hunt as well, to add to the festive mood! Get your Premium Gift at one of the Premium Gift kiosks inworld - before they go! MORE TO COME! Stay tuned for more to come. The Winter Shop & Hop is coming soon - with 100 Merchants, 100 Gifts, and 5 Regions of shopping, hopping and jingle-bell bopping. Better dig out your most comfortable shoes because that’s a lot to see. There’s also a ton of holiday and/or wintery themed spots all over the Grid to visit and explore. We’re adding new spot so the Winter Attractions category of the Destination Guide pretty much every day.
  8. 6 points
    One of the most popular categories in the Second Life Destination Guide is our listing of Photogenic Spots that highlight beautiful spaces to snap and share with friends. Among our current favorites is Missing Melody, a delightful seaside retreat that features a quaint main square lined with colorful houses and plenty of places to relax. This picture-perfect spot has already caught the attention of the Second Life community with a flattering post from VIRTUALITY including a three-minute fly-through video and an active Flickr group. This week’s Destinations video takes a quick peek at Missing Melody - but we encourage you to login and check it out yourself. Missing Melody Waking up to a new dawn. Smiling at the awaking sun humming a nostalgic tune. Missing Melody is a collaboration of best friends coming together to create something new. Visit in Second Life
  9. 5 points
    I have not done a video in a long while, with the introduction of Bakes on Mesh by Second Life to the grid, the release of the new Redux system by Slink gave everyone the chance to see first hand how it could work. They have been working diligently on the newer system for a year or so, and while Bakes on Mesh was not a part of the official viewers it was in beta for a great amount of time, so people could test out features, create content for it to be ready to go. <click here to read more at SasyScarborough>
  10. 5 points
    Hello Residents of Second Life! Hi, Tommy Linden here, one of your friendly Supervisors from the Support Department. I’m sorry to bring you this news, but we are temporarily unable to offer Region transfers using USD. At the present time all Region transfers between Residents will be required to use L$ for the transaction amount, agreed upon between the buyer and seller. You will, however, still be able to pay any associated fees in USD. Not all is lost! The good news is, I have already spoken with our engineers, and we're working on re-introducing this functionality as quickly as possible. We apologize for any inconvenience this may cause and are moving quickly to make things work as seamlessly as possible again in the near future. Best, Tommy Linden
  11. 4 points
    This week’s Destinations video turns the spotlight on the many motorcycle clubs and biker communities in Second Life. Whether you are a casual or dedicated enthusiast, these communities and clubs serve as important social spaces where Residents can simply hang out, listen to music and/or take a ride on one of the many gravity-defying roads of Second Life. Many of these clubs, such as the Legions of Vets, also have military veterans as members and hold events to raise money for nonprofits such as The Wounded Warriors and Homes For Our Troops. Also featured in the clip are Cobra MC World, Vipers MC and 4 Horsemen. To get you started, we’ve created a new Motorcycles & Biker Clubs Destination Guide category dedicated to motorcycle and biker culture in Second Life. Are we missing any of your favorites? If so, submit your suggestions to the Destination Guide using our submission form or email us at editor@lindenlab.com.
  12. 3 points
    "Now open at Club LA and Gallery, curated by Wintergeist are two very contrasting exhibitions of art; the first in 2D and the other in 3D. Both will remain open through into the new year, and make for an interesting demonstration of art and creativity in Second Life." Read on at Inara Pey's blog.
  13. 3 points
    **The information contained here should not be misinterpreted as legal advice.** Hello, Content Creators of Second Life! It has been a while since we have had any new DMCA reporting news, but we are pleased to announce that reporting has never been easier. We hope everyone’s aware of the Intellectual Property Online Webform, which has replaced the prior submission method by fax. If needed, you can still send us snail mail. Found someone violating your intellectual property? Ripped skins Textures Animations Body part(s) Clothing Head over to www.lindenlab.com and follow this link to submit your DMCA notification: https://www.lindenlab.com/legal/intellectual-property-infringement-notification-policy. Please note that only the authorized rights holder may submit a notice of copyright infringement. Section 17 U.S.C.§ 512(f) of the DMCA states that you may be liable for any damages, including costs and attorney’s fees incurred by us or our users if you knowingly materially misrepresent that material or activity is infringing. We also implore Marketplace store owners to make sure that all of their listings are in compliance with the Marketplace Guidelines https://marketplace.secondlife.com/listing_guidelines#branding-guidelines As always, we welcome your feedback and you may send an email to ipteam@lindenlab.com. We appreciate your interest and support of the Second Life environment. The Intellectual Property Team at Linden Lab
  14. 3 points
    High on a snow-covered mountain From her throne she looks down at the clowns Who think youth can be found in a fountain High on the wings of her rhythms She will smile at the guys who come on with their eyes But she'll never dance with them And in smoke-filled rooms of electric sound A legend is built around The Snow Queen ~ Carole King <Click here for more on the Sugarcoated Pixels blog>
  15. 3 points
    <Full image with credits on nimoe constantine's flickr>
  16. 3 points
    Today's Second Life pic of the day is "Talking Dreams" ღBunny ღ. To submit your image for Second Life Pic of the Day consideration, login to Second Life, snap some pics and add them to the Official Second Life Flickr Group. Be sure to check us out on social: Instagram Facebook Twitter Tumblr Pinterest Plurk
  17. 2 points
    Today's Second Life pic of the day is "Neo Umbral Witch" by Jib.Jul. To submit your image for Second Life Pic of the Day consideration, login to Second Life, snap some pics and add them to the Official Second Life Flickr Group. Be sure to check us out on social:InstagramFacebookTwitterTumblr Pinterest Plurk
  18. 2 points
    Happy Tuesday! We would like to invite you to our monthly Web User Group meeting on Wednesday, December 4th, 2019 at 14:00 SLT. We have some updates to give on our ongoing projects and a few new releases and changes we’d like to talk through. As always we would love to receive your feedback and answer your web-related questions. See you there!
  19. 2 points
    Want the look? Find out more on Heidi Rewell's blog.
  20. 2 points
    All the credits and more on on Bekks Blog.
  21. 2 points
    "Giving credit where credit is due is a big thing for me. When I’m blogging I try hard to credit everything that appears in a photo, no matter how big or small. Sometimes I use older items and I it’s hard to find if the item is still for sale anywhere. Bloggers rely on the information in the creator’s profile a lot but I’ve often been surprised by how many creators do not keep that information up to date. " <Details and credits on the Glamour Sauce blog>
  22. 2 points
    "It doesn’t interest me what you do for a living. I want to know what you ache for – and if you dare to dream of meeting your heart’s longing. It doesn’t interest me how old you are. I want to know if you will risk looking like a fool – for love – for your dreams – for the adventure of being alive. Oriah Mountain Dreamer" <Read more on WrenNoir Cerise's Flickr>
  23. 2 points
    "Welcome to the first in a series of bite sized tutorials, each of which will cover a specific aspect of avatar customisation within Second Life. As with all of my posts, these are written primarily for male avatars, so any mesh bodies and heads, etc mentioned will be those specifically for men, but the basic principles will be the same no matter your avatar’s gender. All that will differ is the capabilities of your own preferred mesh body parts and their HUDs." <Click here for more from the Virtual Bloke blog>
  24. 2 points
    Today's Second Life pic of the day is "You are the best part of my adventures." by Brian Werefox. To submit your image for Second Life Pic of the Day consideration, login to Second Life, snap some pics and add them to the Official Second Life Flickr Group. Be sure to check us out on social: Instagram Facebook Twitter Google+ Tumblr Pinterest Plurk
  25. 1 point
    "Hello my friends, I am not alone at my picture today! My dear friends Leean and Amelie are with me and we had fun to do this picture. " Read credits on the Susanne's Idea blog.
  26. 1 point
    "I wrote something about my idle musings for the day, and it’s far longer than this will be. It was angry and unkind and I very likely sounded rather whiny. Plus, I’m far too conflicted about certain things. And honestly? I feel like somethings need to be kept to myself, and this is one of them. I should be back to our regularly scheduled programming tomorrow." Read the style credits on the Tapas and Clothes blog.
  27. 1 point
  28. 1 point
  29. 1 point
    "Hi my dears, I use now again a BOM skin, I really love it. The onliest what I don’t like is, for some Meshparts you need the Relay HUD… Now I have some news for you…" <Credit for this look is on the Susanne's Ideas blog>
  30. 1 point
    "The Frost Queen came about because I wanted to create the image of a powerful Snow Queen who wields her powers with icy prowess for The Lost Unicorn Gallery Opening at the Enchantment Snow Queen round on Nov 9th. " <Details on the Threads and Tunage blog>
  31. 1 point
    "Hello Kitty celebrates her 45th anniversary with a huge two-region experience in the Internet’s largest virtual world Second Life." <Read more on the Jang Sung Youngs blog>
  32. 1 point
    "I am very proud to be friends with such a brilliant girl!! :star:️Astralia x Hello Kitty 45th Anniversary in Second Life:star:️ Hello Kitty celebrates her 45th anniversary with a huge two-region experience in the Internet's largest virtual world Second Life." <Click here to read more on nimoe constantine's flickr>
  33. 1 point
    "One of the most interesting tasks involved in building a sim or a group of sims in Second Life is the one of landscaping: not only because this is how we give some (virtual) concreteness to the atmosphere we mean to create, but also because it determines how integrated the different areas of our project will feel to our visitors, and how the transition between them flows. " <Click for more on Second Sighting by Ricco Saenz>
  34. 1 point
    <Credits and more can be viewed on chèrcherry crystal's Flickr>
  35. 1 point
    “I believe cats to be spirits come to earth. A cat, I am sure, could walk on a cloud without coming through.” Quote by Jules Verne <Read more on October Dethly's blog>
  36. 1 point
    "The sunsets in autumn are always so spectacular. They are just full of golds, reds, purples and yellows. I wanted to take a picture that reflected those colours. The featured items for this post are all from The Seasons Story and so seemed quite apt for my idea. I hope it inspires feelings of warm Autumn sunsets in you too." <Click here for more on Kurimu Kuma's blog>
  37. 1 point
    <Read more on Elaine Lectar's blog>
  38. 1 point
    <Read more on the Our Closet Blog>
  39. 1 point
    "I remember the first time I went to Wales. While I had heard the jokes about Wales and sheep, nothing prepared me for just how many sheep I seen in every field I drove past from the ferry to the place I was staying. Thankfully they stayed in the fields and not run down the village street because I am sure it would not look as easy as the picture above looks catching them." <Click here to read more on the Just Stuff blog>
  40. 1 point
    "The following notes are taken from my audio recording of the Content Creation User Group (CCUG) meeting held on Thursday, October 17th 2019 at 13:00 SLT. These meetings are chaired by Vir Linden, and agenda notes, meeting SLurl, etc, are available on the Content Creation User Group wiki page. " <Click here for more on the Living in a Modem World blog>
  41. 1 point
    “Eye of newt, and toe of frog, Wool of bat, and tongue of dog, Adder’s fork, and blind-worm’s sting, Lizard’s leg, and owlet’s wing,— For a charm of powerful trouble, Like a hell-broth boil and bubble. Double, double toil and trouble; Fire burn, and caldron bubble.” <Click here for style credits and more on the Twisted Euphoria blog>
  42. 1 point
    "Unconditional, designed by Tomisnotaboy and Moonsoul, is a Homestead region that has been garnering attention since it opened to the public in the past week – and rightly so. It is a visually stunning region, one that appears to have been brought together in a remarkably short period of time: the About Land floater suggests it arrived on the Grid on Tuesday, October 1st, 2019, yet it was open to all before the weekend had started!" <Click here for credits and more on the Living in a Modem World blog>
  43. 1 point
    <Click here for credits and more on the I'm a Dreamer blog>
  44. 1 point
    "On Monday, September 30th, 2019, Firestorm released version 6.3.2.58052 of their viewer. This release features the awaited support for Linden Lab’s Bakes on Mesh capability, together with a number of Lab-derived updates and updates from the Firestorm Team." <Click here to read more on the Inara Pey: Living in a Modem World>
  45. 1 point
    Today's Second Life pic of the day is "Ruby_20190725" by Ruby O'Kelly To submit your image for Second Life Pic of the Day consideration, login to Second Life, snap some pics and add them to the Official Second Life Flickr Group. Be sure to check us out on social: Instagram Facebook Twitter Tumblr Pinterest Plurk
  46. 1 point
    You may have been among those who had problems seeing avatars yesterday; this is a quick note to share with you what went wrong and what comes next. Early yesterday morning, we deployed an update to the backend service that creates the baked textures and other data that make up your avatar’s appearance. The time was chosen to be at a low point in concurrency because we knew the update would create unusual load (making all-new appearances for every active avatar). It turned out that the load was a little higher than we expected; that probably would have been OK, but we had two simultaneous system failures in the servers that provide some of the key data to the service. By the time we had diagnosed those failures, the backlog of work to be done had grown considerably and the number of active users had also increased. It took a few hours for the backlog of avatar appearances to get caught up. We realize how disruptive events like these can be (our own inworld meetings were full of mostly-gray Lindens and clouds yesterday), and very much regret the inconvenience. We're increasing the redundancy of these services and modifying our deploy procedures to avoid a repeat of this kind of failure in the future. The good news is that this was one of the last backend changes needed for us to be able to roll out the new Bakes-on-Mesh feature on agni; it will, with the updated viewer, allow you to apply system clothing and skins on your avatar even when you're using mesh body parts. Look for the viewer release announcement soon. - Oz Linden
  47. 1 point
    Second Life Pic of the day is "dropped cone", from Ryan Callidon. To submit your image for Second Life Pic of the Day consideration, login to Second Life, snap some pics and add them to the Official Second Life Flickr Group. Be sure to check us out on social: Instagram Facebook Twitter Google+ Tumblr Pinterest Plurk
  48. 1 point
    Second Life Pic of the day is "La Calaca", from Lori Novo. To submit your image for Second Life Pic of the Day consideration, add it to the Official Second Life Flickr Group. Be sure to check us out on social: Facebook Twitter Google+ Tumblr Pinterest Plurk
  49. 1 point
    The AssetHttp Project Viewer is now available on the alternate viewers page! We expect it to help with speed and reliability in fetching animations, gestures, sounds, avatar clothing, and avatar body parts - but we need your help to make sure everything works! Historically, loading assets such as textures, animations, clothing items and so on has been an area where problems were common. All such items were requested through the simulator, which would then find the items on our asset hosts and retrieve them. Especially in heavily populated regions it was possible for things to fail to load because the simulators would get overloaded. Having these requests routed through an intermediate host also made them much slower than necessary. A few years ago we made the change to allow textures to be loaded directly via HTTP. Now instead of asking the simulator for every texture, the Viewer could fetch textures directly from a CDN, the same way web content is normally distributed. Performance improved and people noticed that the world loaded faster, and clouded or gray avatars became much less common. Today we are taking the next step in enabling HTTP-based fetching. If you download this test Viewer, then several other common types of assets will also be retrieved via HTTP. Supported asset types include animations and gestures, sounds, avatar clothing, and avatar body parts such as the skin and shape. Based on our tests, this change also helps with performance. We need your help to make sure it works for people all over the world, and to identify any remaining issues that we need to fix. Please download the Viewer and give it a spin; we hope it will make your Second Life even faster and more reliable. Sometime after these changes go into the default Viewer download, we will be phasing out support on the simulators for the old non-HTTP asset fetching process. We will let you know well ahead of that time so you can download a supported Viewer, and so that makers of other viewers will have time to add these changes to their products. Please let us know how it goes!
  50. 1 point
    I, Torley Linden, am not currently blogging because my work focuses have shifted elsewhere... but you can get in touch with me on my profile page! -- In the Advanced mode of the Second Life Viewer, subtle-yet-powerful new Preferences get added — and overlooked — leaving them less used than they could be, which makes me sad unless I do something about it. I love to champion this stuff because I know how much enjoyment it can add to your Second Life. One bit I'd like to call out is the ability to double-click and teleport just about anywhere you see. I'm voracious about sightseeing in Second Life, and that means not having to put up with walls when I want to get somewhere. Fast. Why put up with hassle when you can 'port in the blink of an eye?' You can turn it on in just a few clicks: Select Me menu > Preferences. In the PREFERENCES window, click Move & View tab. Check Double-Click to and click either Teleport or Auto-pilot (which makes you walk somewhere instead of teleport). Click OK. This video shows how it looks in action: I've heard from many fans of this feature from Third-Party Viewers, so I'm glad it's come to the SL Viewer. Oh, and if you prefer to use Basic mode, this combined functionality is already on: single-click auto-pilots, double-click teleports! The difference is a small dot to indicate your destination. Which makes me curious: if you prefer Advanced mode, do you want this feature on by default? (Click to discuss in the forums.)
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