Follow these steps to put an object up for sale:
- Right-click the object and choose Edit.
- Click on the General tab. If you don't see it, click More.
- Select the For Sale checkbox.
In the dropdown menu next to the For Sale checkbox, select how you want to sell the object.
• Original: Sell that exact object. When a Resident buys the object, it will stay right where it is and change owners.
• Copy: Sell a copy of the object. The object will remain where it is, and the purchaser will receive a copy of the object.
• Contents: Sell the objects, clothing, etc. in the Contents folder of the object. The purchaser will receive a folder (with the same name as the object) containing a copy of the object's contents (or the contents themselves if they are no-copy).
- Enter the price of the item in the the Price: L$box just below the For Sale dropdown menu.
- If you want the item to be searchable on the Second Life Marketplace, select the Show in search checkbox. Read more about selling in the Marketplace.
Should you sell your inworld Second Life creations as Original, Copy, or Contents? That depends on how the object is presented and what you intend to do with it. See Object sale types for full details.
Permissions on an object determine what other people can do with it.
To set permissions:
- If the the object is inworld (rezzed), right-click it and choose Edit, then navigate to the General tab.
- If the object is in your inventory, right-click it and choose Properties.
The entries you want to change are listed under Next owner can:
Modify: Permits the next owner to modify your creation.
Copy: Permits the next owner to copy your creation, retaining a copy in inventory when the object is dragged inworld.
Transfer: Permits the next owner to give your creation to someone else. If the object also permits copying, the copies can be sold. If the object does not permit copying, only the original object can be sold. Unchecking this means the next owner cannot give the object to anyone else.
You cannot regain permissions for an object you have given to someone else. Linden Lab is unable to reset permissions on an object.
If permissions allow, it is a good idea to create a backup copy of an object before you give it to someone else. This way, you always have a copy of the "most permissive" version of the object!
The Second Life Viewer includes some features for bulk-setting permissions. That means you can apply permissions across multiple items instead of one at a time.
To bulk-set permissions when you're uploading images (textures), sounds, or animations:
- Go to Build > Options > Set Default Permissions.
- A window appears allowing you to specify Next owner can permissions. Choose to allow others to Modify and/or Copy and/or Resell/Give away the objects. (Note that your default permissions also apply to single uploaded items.)
- Select Build > Upload > Bulk (L$10 per file).
- Select multiple files by holding down the Shift or Ctrl key, then confirm upload.
- After the uploads are complete, open your inventory. You can right-click each item and choose Properties to verify permissions have been set correctly.
Bulk-setting permissions for items in an object's contents allows you to set permissions by item type (body parts, clothing, etcetera):
- Right-click an object with contents you want to change and select Edit.
- Click the Content tab.
- Click Permissions button.
- Check or uncheck content (item) types whose permissions you want to change.
- Under Next owner, choose to enable or disable Modify, Copy and Transfer permissions.
- When you're satisfied with your settings, click OK.
Advertisers must always take care to respect the rights and privacy of other Residents. Here are a few guidelines.
- Adhere to the Community Standards.
- Adhere to the Second Life Terms of Service. If you violate any of these rules, your account may be suspended or terminated.
- Post in the appropriate channels. You might try posting in the designated Classifieds section for a small fee, or posting for free in the Classifieds section of the Second Life official forums. Many Resident-run forums and publications also welcome advertisers, but make sure to read their advertising rules and policies before you start posting.
- Keep it legal. You are legally responsible for your own actions in Second Life, for example, the rules for ad farms and network advertisers. Also, Linden Lab will remove without refund any classified ads, event listings, or land descriptions that advertise gambling.
Read Selling in the Marketplace to learn more.
Edited by Jeremy Linden