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  2. Okay, I just looked up some things as mesh heads are pretty new to me, too. Okay, you may have bought the Justin head WITHOUT the animations pack perhaps. Here is a link to buy just the animation hud for 310 linden which is cheaper than jumping into a new head right away. https://marketplace.secondlife.com/p/CATWA-Bento-Anim-HUD-C/14392201 So, if I were you, I'd definitely join CATWA HEAD FRIENDS group inworld and ask questions there. The above response is written because the OP started another thread earlier on a make-over as he wanted more animations and realism. This next link below shows everything you can buy for your already existing Justin head. https://marketplace.secondlife.com/stores/29673/search?utf8=✓&search[category_id]=&search[maturity_level]=GMA&search[keywords]=Justin
  3. I never said it did. All I said was there are times when people aren't going to be able to just hit that little X in an emergency situation. Then someone had the unmitigated gall to try to tell me I could take the time to close out a virtual world rather than use that time to save someone's life. That is messed up.
  4. Ooh you look like a dandelion, Maddy! (Which reminds me of that dandelion field you rezzed at the Forum Cartel hangout.)
  5. In this case, the OP indicated she was AFK for 5 minutes. I don't think the life or death emergency excuse applies for her actions. I do think we didn't get the whole story, though. It would be interesting to hear it from the land owner's POV.
  6. Come and see why our landscaping has won multiple awards: http://maps.secondlife.com/secondlife/WILLOWDALE/54/193/57
  7. Come and see why our landscaping has won multiple awards: http://maps.secondlife.com/secondlife/WILLOWDALE/54/193/57
  8. I'm really enjoying this Adams house. Here's a couple shots of the bedroom:
  9. Today
  10. This could be the killer SL app: Open Inventory, filter for Landmarks, teleport at random... et voilà, "Landmark Roulette !"
  11. seems that person's dance hud has gone a bit wonky most likely the master control script has de-registered you correctly (and your name does show up on their HUD dialog) but a slave script (which does the permissions request and animation on your avatar) still has your avatar key registered ask the person who owns the dance HUD to restart/reset the hud, which will clear your avatar key from the slave script
  12. Aww fanks .. hamster lubs yew hooomans! ♥♥
  13. I just did it and it worked! Thank you so much!!
  14. My suggestion is to join an inworld group for the head's you are interested in and ask questions there. Ask questions about animations, etc. Catwa has an inworld group called Catwa Head Friends. If I ever get ready to buy another head, I plan to ask questions there first myself. Some of the anime huds are not that easy to understand...so perhaps ask first on the ones you are interested in if they can explain a few things to you. There are also separate animation huds BUT I know nothing about them. Perhaps someone else may and can help you.
  15. Have you relogged yet? Did you clear your cache? HAve you looked at https://wiki.firestormviewer.org/fs_missing_inventory (which can be helpful, even if you don't use Firestorm)
  16. The best one is the one that you like best. Just drop by some stores, collect demos, compare features, play around with the shape, and so forth. DO NOT let someone else make your decision for you, because what they consider the best may be utter rubbish to you.
  17. Okay...I thought maybe you were floating in the air because your hover height was putting your avatar too high up in the air. Next, I just spoke with the Firestorm team inworld and they say there is no difference between using APPEARANCE and then HOVER HEIGHT and the QUICK PREFS. So, I wouldn't put too much thought into it like you'll be voo-doo cursed or anything lol. They both are just tools that move your avatar into the proper height while cutting vegetable, sitting in a chair, etc...instead of having to use the x, y z menu which is pain! and, p.s. Those of you who said MOST AVI'S HAVE THEIR ARMS TOO SHORT ARE CORRECT. Arms need to be longer for animations to work better. In rl, my arms are halfway down my leg. I have very long arms in rl and so does my avi. Most avi's in SL won't have arms long enough to perform the below animation because their arms are too short. Lengthening the arms can help a lot. (Sorry, my avi looks goofy...it's a goof off day for me.)
  18. according to Oz Linden, yes we will be able to choose a whole different name as well
  19. I'm not trying to scare you or make you relive unpleasant things but you have got to take control. The potential for harm is very real and you are not the only one who is at risk. If you won't do it for yourself, please, consider the lives of other possible victims. He needs help and if he won't get it he needs to be stopped. No question of that.
  20. I thought about doing that but in the end for my specific situation I don't think they'll take his computer away from him. He'll still come in SL. I don't think he stalks anyone but me and I saw his entire police record, he really puts a lot of hours into it. His whole life it seems is lived online. I guess I could do it Monday. This isn't a new issue it's a long time running problem, I think an 8 year one now that is so exhausting because of the amount of effort I put into trying to get anyone to help and listen. This even extended outside of SL into other games. I'm pretty sure he had a spy on my Steam account (Steam did hard ban him from friending me according to them because he made threats to end his own life if I didn't talk to him) but I deleted all those people a few years ago. Now I just keep people I know offline on my list. Just thinking about this again is bad. It started out as a pet peeve on here and now I'm thinking about it again and It really does affect me barely going in SL these days.
  21. I'm not familiar with 3ds Max either but as Fluffy said, the basic principles are the same regardless of what software you use and very simple, much simpler than how Penny describes it: To make good efficient LoD models, you need to remove all the details that aren't noticeable and keep the ones that are. To achieve that, you need to: know what the LoD swap distances are. (You can find them either by calculating or by trial-and-error) use a 3D modelling program that allows you to edit and delete individual vertices and polys do reality checks (preferably on the beta grid to save Lindens) before the final upload and - of course be willing to correct the flaws you notice. Those are the absolute requirements. Nobody but nobody is able to make decent LoD models without all those three in place. But once you have them sorted out, you should be able to make better LoD than the SL average right away.
  22. This wearable scooter I made a couple of weeks ago handles nicely on Bellisseria roads. It's not designed for race car speed. Just a nice, stylish vehicle for exploring at a leisurely pace.
  23. Jaulistine, your place is adorable! I love the bright colors. It looks so cozy.
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