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  2. That is when regions are being restarted. Pink/red on the map means the region is offline. It takes about 10 to 15 minutes then they are back on again.
  3. TELEPORT LANDMARK http://maps.secondlife.com/secondlife/Mountain Lion/75/128/2002VIEW US ON SL DESTINATION GUIDE http://secondlife.com/destination/mountain-lion-night-club-amusement-park CHECK OUT OUR FACEBOOK GROUP https://www.facebook.com/groups/1894546247450880/ ● TRIBUTE ~ ELTON JOHN~ SATURDAY NOON - 2 PM DJ SUNSET AUGUST 24th ● LIVE SINGER ~ JUPPAR ~ SATURDAY 6 - 7 PM  ● LIVE SINGER ~ TRINITY ~ SATURDAY 7 - 8 PM  ● LIVE SINGER ~ LOST SINGER ~ SATURDAY 8 - 9 PM  ● LIVE SINGER ~ STAY AWAY JOE ~ SATURDAY 9 - 10 PM Mountain Lion Club & Amusement Park is quite simply breathtaking. Featuring an Amusement Park, Club and Shopping Mall on a full family-friendly moderate sim. A different breath taking view of Mountains and beautiful park grounds no matter which direction you look. Mountain Lion Club & Amusement Park features a large Ferris Wheel, Go Karts, several Roller Coasters, Bowling, the Vortex and many more rides! Check out the walk thru Aquarium, Kid Zone rides and playground! Wander the park while enjoying the rocking tunes of our DJs featuring themed sets from the 60s thru to the present hits of 2019. Live DJs & HOSTs from 10am - 10pm Monday thru Saturday! Shop at our Shopping Mall, while you listen to the tunes. Come see the variety of shops in our Mall and Market Carts. Rent a Shop or Cart to sell your items. We also have various sized SkyDomes for rent with fully furnished homes or bring/build your own home, with full security. Wedding Venues, too! Need a Job?...We are hiring DJs, Live Singers & Hosts.  Bring your family, friends, neighbors and yourself for a fun loving time here at Mountain Lion Club & Amusement Park. We are Family oriented, people caring, fun loving & love to have a good time!! Music is always great & so many attractions to see and ride! Grab your family for an outing. You'll be glad that you did! SCHEDULE OF EVENTS: Live DJs & HOSTs from 10 am - 10 pm Monday thru Saturday! ● MELLOW MONDAY MUSIC ~ NOON - 2 PM DJ SUNSET ● DECADES ~ MONDAY 4 - 7 PM DJ VIXEN ● LIVE SINGER ~ JUPPAR ~ MONDAY 8 - 9 PM  ● LIVE SINGER ~ WYTCHWHISPER ~ MONDAY 9 - 10 PM  AUG 12th ● DOUBLE SHOT TUESDAY NOON - 4 PM DJ SUNSET ● LIVE SINGER ~ WAYNE RHODELL ~ WEDNESDAY 1 - 2 PM ● LIVE SINGER ~ GMIL ~ WEDNESDAY 6 - 7 PM ● LIVE SINGER ~ UNBESO GRANDE ~ WEDNESDAY 7 - 8 PM  ● CRAZY TRAIN ~ THURSDAY 10 AM - NOON DJ ERIN ● TOTALLY 80'S REWIND ~ THURSDAY NOON - 4 PM DJ SUNSET ● LIVE SINGER ~ SONG BIRD ~ THURSDAY 4 - 5 PM  ● TEAM SOLO ~ THURSDAY 6 - 8 PM DJ KIRT ● LIVE SINGER ~ UNBESO GRANDE ~ THURSDAY 8 - 10 PM ● LIVE SINGER ~ RHAPSODY ~ FRIDAY 8 - 9 PM ● TRIBUTE ~ ELTON JOHN~ SATURDAY NOON - 2 PM DJ SUNSET AUGUST 24th ● LIVE SINGER ~ JUPPAR ~ SATURDAY 6 - 7 PM  ● LIVE SINGER ~ TRINITY ~ SATURDAY 7 - 8 PM  ● LIVE SINGER ~ LOST SINGER ~ SATURDAY 8 - 9 PM  ● LIVE SINGER ~ STAY AWAY JOE ~ SATURDAY 9 - 10 PM  Message Inworld for more information: Host Manager: Lena (vilenakalilegionne) DJ Manager: Wishy (wishstar.ninetails)  Night DJ Manager: Freaky (freakytexan.zepp) Club/Day Manager: Wildfire (misswildfire) Night Manager: Halo (mataangeleyes) Publicity Manager: Erin (erindiawolf) Owner/Event Manager: Tina (tinaking) Owner/Rentals Manager: Krystal Rose (krystal333) Owner/Senior DJ Manager: Sunset (sunsetmoonites) Owner/Park Manager: Dan (dan.pevensey) COME ROAR WITH THE LIONS!     
  4. @Rolig Loon @Profaitchikenz Haiku Thank you for your answers! Well i played with buoyancy, but no effect, no matter what i set it - from 0 to 1, 0.1, 0.01, 0.5 whatever absolutely no effect... it still flies like in a piece of jelly. here my parameters, please advise? llSetVehicleFloatParam(VEHICLE_LINEAR_MOTOR_TIMESCALE, 1.50); llSetVehicleFloatParam(VEHICLE_LINEAR_MOTOR_DECAY_TIMESCALE, 10.0); llSetVehicleFloatParam(VEHICLE_ANGULAR_MOTOR_TIMESCALE, 1.20); llSetVehicleFloatParam(VEHICLE_ANGULAR_MOTOR_DECAY_TIMESCALE, 0.60); llSetVehicleFloatParam(VEHICLE_LINEAR_DEFLECTION_EFFICIENCY, 1.00); llSetVehicleFloatParam(VEHICLE_LINEAR_DEFLECTION_TIMESCALE, 0.50); llSetVehicleFloatParam(VEHICLE_ANGULAR_DEFLECTION_EFFICIENCY, 1.00); llSetVehicleFloatParam(VEHICLE_ANGULAR_DEFLECTION_TIMESCALE, 1.00); llSetVehicleFloatParam(VEHICLE_VERTICAL_ATTRACTION_EFFICIENCY, 0.20); llSetVehicleFloatParam(VEHICLE_VERTICAL_ATTRACTION_TIMESCALE, 2.70); llSetVehicleFloatParam(VEHICLE_BANKING_MIX, 0.70); llSetVehicleFloatParam(VEHICLE_BANKING_EFFICIENCY, 1.00); llSetVehicleFloatParam(VEHICLE_BANKING_TIMESCALE, 2.00); llSetVehicleFloatParam(VEHICLE_HOVER_HEIGHT, 0.00); llSetVehicleFloatParam(VEHICLE_HOVER_EFFICIENCY, 0.50); llSetVehicleFloatParam(VEHICLE_HOVER_TIMESCALE, 1000.0); llSetVehicleFloatParam(VEHICLE_BUOYANCY, 1.00); // <<< tried from zero to hero - no effect!! llSetVehicleVectorParam(VEHICLE_LINEAR_FRICTION_TIMESCALE, <10.0, 10.0, 10.0>); llSetVehicleVectorParam(VEHICLE_ANGULAR_FRICTION_TIMESCALE, <20.0, 20.0, 20.0>); llRemoveVehicleFlags(-1); llSetVehicleFlags(VEHICLE_FLAG_LIMIT_ROLL_ONLY); edit: It seems the matter is in the script itself. This is a special script for the seaplane and it is not quite ordinary. 4 different states on it. on water, above water, on ground, above ground... will continue digging
  5. At Errant's link notice the note at the bottom of the page. The SL system reformats all uploaded images to a size based on 'powers of 2'. e.g., 2, 4, 8, 16, 32, 64, 128, 256, 512, and 1024 the max size. There is no requirement or re-formatting to square. So, a 512x1024 image is possible. This means a 300x300 image will not be saved at 300x300 within the SL system. While 256 is the closest size it will require the image be enlarged and most enlargement algorithms are horrible. A 512 image will be downsized. Reduction algorithms are way better than enlargement algorithms. However, there is some debate as to whether and upload via the the web pages has the same restrictions as an upload via the viewers. I think it depends on where the image is stored. As best I can tell that depends on where the images is used. And if used on the web and in-world I suspect it is stored in two places and the in-world version ends up in the SL assets in JPG2000. Also, all in-world images in SL are forced into the JPG2000 format. That is an interesting format with lots of advantages for real time 3D rendering. Suffice to point out it is a JPEG lossy format. So, uploading JPG or other lossy format images makes for a double loss in quality as image editor to JPG loses and then JPG to JPG2000 loses more, which is why most experienced SL peeps use TGA and PNG as their upload. The viewer's conversion (or is it the server's - I forget) to JPG2000 sort of sucks when compared to Photoshop and GIMP. So, for best quality images handle your size and image ratios in your image editor then upload. The idea is to avoid triggering any of the SL systems re-formatting so, it just writes your image as uploaded into JPG2000 format. Some think Photoshop's downsize resample algorithm Bilinear is better than the often recommended BiCubic, for SL use. I think it is a very fine point most won't notice. RATIO - Then the profile picture has that annoying size ratio issue. See: ...and you thought uploading a profile picture would be simple... 😣
  6. @KateaSL, I would agree with you (and in fact, I DO agree with you, to some extent). But when someone walks around with an attitude like Joe's, it's like someone walking around with a "Kick Me!" sign...it's just so hard to resist! And in partial defense of my fellow frequent forum fanatics (see what I did there?) I think those who've poked a little fun at Joe have poked quite gently. A little humorous banter in the forums never hurt anyone, and provides us all with a great deal of entertainment. Joe deserves some credit as well. While he's apparently incapable of letting anyone else have the last word, his replies have been measured...he hasn't poked back any harder than he was poked. He also is quite a handsome devil, which may have something to do with how quickly the ladies queued up. I hope he sticks around and continues to post in the forums, when his harem leaves him a few free moments. @Rhonda Huntress....I think "Brat Wrangler" says it all, really. No need to improve on perfection.
  7. My question is why there are so many time there is like a pink some times red color that covers the map its been happening for a while some times its there other times every thing is ok
  8. Hallo Nova Convair, Danke für deinen Hiweis bezüglich Screenshot habe ihn entfernt ich habe schon alles vorher so gemacht weil ich auch vermutet habe das es an etwas sein kann das ich an mir trage aber auch als *Hässlicher Standart Avatar kommen diese Menschen zu mir aber soweit war ich schon. Da ich hier keine vermutungen äussere weil es sich hierbei um eine Tastache handlet wo ich gestalkt werde und das auf einer art und weise wo jeder sofort sich irgendweche Huds besorgen wüde um die IP Adressen zu vergleichen *und du brauchst mich hierzu nicht aufklären das es verboten sei denn ich weis aber das es sehr viele tun! Spreche ich hier nur für mich selbst wenn ich mich auf irgend eine art und weise wehren möchte weil ich das schon vermutet habe das es sich dabei um alts von einem und dem selben handelt mich würde vielmer interresieren WAS ich dagegen machen kann wie kann ich mich wehren weil ein Land oder Parzellen Bann bei diesen Leuten nicht funktioniert! ICH weis aber das ADMINS banns umgehen Orbs Ingorieren können meine vermutung dahingehend das ist jetz keine Beschuldigung oder ein Vorwurf an die Damen und Herrn da oben sondern nur eine Vermutung das es sich hierbei um Second Life Admins Handelt weil diese manchmal älter als 10 Jahren sind. Also wenn jemand weis ob es das so ist dann bitte ich dich sich bei mir zu melden auch gerne per IM da es ja hier nicht erlaubt ist selbst Erfundene Avatar Namen zu nennen Danke
  9. Your cat looks displeased! Did you tell him he couldn't have any cotton candy?
  10. Also around 3000 meters and higher some graphics cards produce an odd black to texture flicker issue on meshes with faces that are close together. Something similar to the alpha sorting, the computer seems to have difficulty figuring out what face is showing . Not an issue with the way the mesh was made, it happens most often on thin planes but the same mesh is fine at lower levels. It took me YEARS to figure out what that was --- both on my meshes and those made by others.
  11. We need an OMG button or emtcon thinggy seriously ,,,,
  12. I bought for myself a other land... so i dont need that anymore... can sell it for a good offer...
  13. It basically allows System layers (standard clothing and tattoo layers) to be applied to the mesh body/head and then it bakes it all together. It is a bit more complicated, but that is the general gist of it.
  14. Since I'm still using the System head, I'm looking forward to more makeup creators including the system layers in their packages. The ones that currently do so tend to get a lot of business from me, but there are a few Applier sets out there that I'd love to have.
  15. This is why I am on SL, and not any other game.
  16. the friends list reminds me of facebook which i got rid of years ago and never doing that again ,,,, all the drama ,,, anyway i think it is at leas in the beginng for me a way to remember certain people as you are bumping into walls and trying to get your foot our of your ear and your torso in the correct position,,,,, ahh yeah thoses days ,,,,, i would just use the follow list that way is they want to get into a very good personal friendship follow each other ,,,,, if not ,,,remember some have alts so in reality who are you realy friending as their profile unless they disclose it some where neer says and i hae x alts and these are who they are and btw i think that would be a good ideal to have a place on profiles and then friends list for whom ever if you role play or build or just hang out ,,,,, and they may have stuff going on in real life that they may not have time to invest in a good friendship in sl ,,,,,, just enjoy sl and everything will work out hugs hugs hugs to all ,,,,,, parden the grammar spelling puntuation ,,,, mid morning not even had my coffee yet so ,,,,, lol
  17. I'm curious as to why you'd want/need to do this. Having two viewers running implies that you're logged in to two different accounts. I can see wanting to go sailing with yourself, maybe, or flying with yourself if you want a co-pilot...but if you minimize a viewer, that avatar goes into "Away" mode. Why would you want to travel with yourself if yourself is always napping?
  18. I just remembered another reason that I derender. If I'm doing a hunt in a store or on a parcel/region, where there are multiple hunt items, I will derender each one after I've found it so that I don't find it again. Especially useful if they are all named the same (or in such a way as to not really identify what is in them) and cost to buy the item - so I don't buy the same one over and over. If it is a hunt that might take me a few days, then I'll "blacklist" the items, removing the items from the blacklist when I'm finished. Otherwise, it is just a temporary derender.
  19. NoInventoryLibrary debug setting never works (Firestorm Contrary to the information provided in the cited page ( http://wiki.secondlife.com/wiki/Debug_settings), the NoInventoryLibrary does not persist, relog always returns it to default.
  20. Today
  21. @Orionof If you want to tweak the NVIDIA for the best performance read NVIDIA Settings 2016.
  22. The limit is a limit in the viewer's render engine. The FS team pushed the limit to 2GB. The Linden viewer is limited to 512MB. How much VRAM you use pretty much only affects when texture thrashing sets in (Clear, burry, clear, blurry, etc). The limit also affects those with older computers. The Lindens have talked about increasing the limit. But haven't to remain compatible with older systems. Yet, FS is used by many with older computers. So it is pretty fuzzy as to how old is old enough to have a problem.
  23. Now that makes a lot more sense than Moles sneaking in during the night to move furniture around (though that would be awesome if they did prank like that).
  24. Nalates Urriah


    And you can run more than one viewer at the same time. I often run one copy of Firestorm (FS) and log into the main grid and another copy to log into the Preview Grid. If you log two or more viewers into the main grid at the same time you MUST use different accounts. If you try to use the same account, the second log in forces the previous to log out. You do have to change a setting in the LL viewer and, I think, the FS viewer to allow additional copies to run. Running more than one viewer puts a load on your computer. Two and three year old computers can handle two viewers running pretty well.
  25. Hi @OptimoMaximo x I tried animating with the XYZ Euler option that you described and tried it in SL, and it's still glitching out. Little update: Yesterday I rebuilt a problematic animation, but this time I had her facing in the same direction as the origin, there I just flipped her 180 degrees on the avsitter furniture and there's no problems at all now, it looks very nice and has no visible jolting motion. Image: Using XYZ Euler on rotations.
  26. I'll confess to not reading the whole thread. Now that my SL time is so limited, I have to skim threads. It's quite possible that everything I'm about to say has already been said numerous times. First I love, love, love derender and block. Things annoy me rather easily, and I don't come to SL to be annoyed. So, I use the tools available to me to make my experience as enjoyable as possible. Use show friends anytime I'm at a shopping event. I don't use this feature for music events however. Will use temp derender when I'm at a shopping event and the coordinators have the mistaken belief that decorating the space is more important than my ability to easily cam shop. Use permanent derender on anything that clutters the sky around any of my builds. Will block people who gesturebate at music events or use dances that run over me constantly. (I do clear this list from time to time) Will use permanent derender on any object(s) that cause my fps to drop substantially near my home. Will permanent derender any object that is creating an annoying sound in the environment. I do not limit sounds to my parcel as most of the time I like to hear if a car or boat is passing or the soothing sounds of a horse galloping down the beach. Once I derender or block someone or something, I forget about it. They don't linger in my mind one bit. In fact, sometimes when I have to check something with an alt and I see something I've derendered on my mains I'm really quite surprised to see the object. I truly do forget they exist.
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