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    Xiola Linden
    Latest Entry

    By Xiola Linden,

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    Second Life Pic of the day is "Angel in White", from Duke Avelino.

    To submit your image for Second Life Pic of the Day consideration, add it to the Official Second Life Flickr Group.

    Be sure to check us out on social:
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    Linden Lab
    Latest Entry

    By Linden Lab,

    We are pleased to announce that our newest viewer update (5.1.0.511732 AlexIvy) is the first Linden Lab viewer to be built as a 64-bit application on both Windows and Mac. We'd like to send a shout out to the many third party viewer developers who helped with this important improvement!  For Windows users whose systems are not running 64-bit yet,  there is a 32-bit build available as well; you don't need to figure out which is best for your system because the viewer will do it for you (see below, especially about upgrading your system).

    Building the viewer as a 64-bit application gives it access to much more memory than before, and in most cases improves performance as well. Users who have been running the Release Candidate builds have had significantly fewer crashes.

    This viewer also has updates to media handling because we've updated the internal browser technology. This version will display web content better than before, and more improvements in that area are on the way. You may notice that this version runs more processes on your system for some media types; this is expected.

    There is one other structural difference that you may notice. The viewer now has one additional executable - the SL_Launcher. This new component manages the viewer update process, and on Windows also ensures that you've got the best build for your system (in the future it may pick up some other responsibilities). For Windows systems, the best build is usually the one that matches your operating system. For example, if you're running a 64-bit Windows, then you’ll get the 64-bit viewer. If not, then you’ll get the 32-bit viewer.  However, some older video cards are not supported by Windows 10, so the launcher may switch you to the 32-bit build which is compatible for those cards. You won’t have to do anything to make this work - it's all automatic - if you get an update immediately the first time you run this new viewer, it's probably switching you to the better build for your system.

    Important: If you have created shortcuts to run the viewer, you should update them to run the SL_Launcher executable (if you don't, the viewer will complain when you run it, and updates won't work). On Macs, the SL_Launcher and Second Life Viewer processes both show as icons on the Dock when running (hover over them to see which is which); this is known bug, and in a future update we'll fix it so they only show as a single icon - we apologize for the temporary inconvenience, but think you'll agree that the performance improvement (quite noticeable on most Macs) is worth it.

    Having a 64-bit viewer will help to make your SL experience more reliable and performant (and we have quite a few projects in the queue for this year to that end). However, if you're running older versions of Windows, and especially if you're not running a 64-bit version, you won't be able to get most of those benefits. In our Release Candidate testing, users on 32-bit Windows are seeing crash rates as much as three times as often as those on 64-bit Windows 10. Almost any Windows system sold in the last several years can run 64-bit Windows 10, even if it didn't come with that OS originally. We strongly suggest that upgrading will be worth your while (this is true even if you run a Third Party Viewer, by the way).

    About Linux … at this time, we don't have a Linux build for this updated viewer. We do have a project set up to get that back. We're reorganizing the Linux build so that instead of a tarball, it produces a Debian package you can install with the standard tools, and rather than statically linking all the libraries it will just declare what it needs through the standard package requirements mechanism. We'll post separately on the opensource-dev mailing list with information on where that project lives and how to contribute to it.

    A fun bit of trivia:  AlexIvy name comes from LXIV, the roman numerals for 64.

    Best Regards,

    Oz Linden

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    As the end of 2017 draws closer, we wanted to take a moment to reflect on just a few of the major beats that made this another great one for Second Life. From technical improvements to new features, to community happenings, the virtual world’s 14th year was a busy and fun one!

    Baby Got Backend Enhancements

    We rolled out a number of upgrades to SL’s backend and build systems. This behind-the-scenes effort helps to improve stability and performance, and also is part of the future-proofing and prep work needed for the “Brave New World” project - i.e. moving SL to the cloud.

    Tons of Fun Inworld

    We launched our first-ever grid-wide game experience: Tyrah & the Curse of the Magical Glytches! Thousands have already enjoyed playing so far, and there’s even more to come.

    This year also saw the introduction of a brand new group of starter avatars, and some awesome events inworld, including great shopping events like the one going on now, our annual Linden-vs-Resident snowball fight, the Halloween creepy-crawl, and some massive celebrations for SL14B - our 14th anniversary!

    We hope you had as much fun in SL this year as we did. Next year is SL’s 15th birthday and we’re planning an absolute blow-out to celebrate. Stay tuned for more on that soon - we’re talking way more than one month’s worth of parties...

    More Primo Premiums

    In addition to regularly rolling out fresh gifts exclusively for subscribers, we added new benefits to Premium membership to make it even more, well, premium! We launched Premium Access to full regions, and extended the L$ transaction history for Premium subscribers up to 90 days.

    We’re very pleased to share that as a result, we did see some growth in Premium account membership this year. Happy as we are, we think we can do even better, so look forward to new initiatives in 2018 aimed at making the benefits of going Premium even more valuable.

    But Wait There’s More!

    This year, we introduced a whole of new features and capabilities as well. For example, Animesh (which you can now test on Aditi using our Project Viewer) allows independent objects to use rigged mesh and animations, just like mesh avatars, and Residents have already used this feature in impressively creative ways.

    We also rolled out more land features - Estate owners have more control over their land, we improved region capacity, and introduced Place Pages to help make your favourite SL places much more discoverable on the web.

    Along those same lines, we brought back an improved version of the Community Gateway Program (and RegAPI), enabling communities to grow their ranks (and SL’s user-base) by registering and onboarding new users.

    Last, but not least, we revamped our Support Portal and Community Forums to make it easier for Residents to get help when they need it and connect, discuss, and share with other users on the web.

    Onward to 2018!

    Not only does SL celebrate our 15th birthday next year, but we’re also working on some exciting new initiatives and enhancements we can’t wait to share with the community. As we announced earlier this year, we’re investing many millions in SL and 2018 is going to be a big one.

    See you inworld!

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    On June 15 we became aware that some classified ads had gone missing.  Upon investigation, we discovered that all renewing classified ads had expired themselves.  We have identified the cause and are in the process of replacing all of them.  There are less than 100 that we believe have already been recreated inworld and we have a plan to address those.

    To compensate for this inconvenience, we will be waiving classified ad fees for up to two weeks, depending on when your ad was set to renew. After this period your ad will be billed as usual on its expected renewal date.

    We apologize for the brief disruption to classified ads, and will update this post when the ads have been restored.

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    Hey everyone,

     

    It’s recently come to our attention that there has been an increase in the use of third party tools that gives account credentials and control over a Resident’s account to another Resident. This and similar products can change an account password and/or details, such as email address, which could prevent an owner from accessing an account, or even from being able to recover the account.

     

    We want to remind everyone that giving another Resident access to your account or account information, by any means and for any reason, is both dangerous and not permitted by the Terms of Service. An account is intended to be used solely by its creator, and keeping your account details secret and secure helps you keep it that way.

     

    We’d like to provide you with some quick tips on how to keep your account secure:

     

    Choose a secure password with upper- and lowercase letters, numbers, spaces, and symbols, and avoid common dictionary words or phrases. For instance, “password” is not a good password, but “wh4tAr g@t4P55!” is much better (though you shouldn’t use that last one either, now that all of Second Life just read it, too).

     

    Choose a secret security question answer. To keep your information extra secure, choose an answer that you will remember, but that no one else could possibly guess. For example, answering “What is your favorite vacation spot?” with “Potsdam, Pennsylvania” isn’t secure if you have that listed as an interest on your social media accounts. Answering “The Wide Wide World of Sports” might be much more secure!

     

    Keep your password and the answer to your security question secret from everyone, regardless of their relationship to you. Only you should know this information; not your significant other, family member, casual acquaintance, person with an honest look in their eye, or anyone else.

     

    Keep your password unique and special to Second Life. Reusing the same password across different platforms or websites makes your account vulnerable if one of those sites suffer a data breach.

     

    No Linden will ever ask for your password. Likewise, there is never a reason for you to enter your password to unlock an item, receive a discount, or anything else.

     

    Use only the official Second Life Viewer, or a Third Party Viewer from the Third Party Viewer Directory. If the viewer does not allow you to log directly into your account for any reason, the viewer is NOT secure.

     

    You can read more about keeping your information secure on the wiki at Linden Lab Official: Password Protection

     

    If you have any problems accessing your account—especially if you believe that your password or security information may be known to anyone other than you—please contact the support team by opening a support case.

     

    Thanks for keeping your account secure!

    -Governance Linden

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    Calling all Landowners! This Project Viewer is definitely one that you’re going to want to try out.

    So, you know the story: You have a vampire-themed area in Second Life and each Resident who visits your space has to adjust their personal environment settings to get the full spooky nighttime effect. Or, you’ve invited a bunch of friends to a sunset beach party and some of them have their environment settings at midday--not exactly what you had in mind. You’ve long dreamed about the day when you can control the environment settings for all Residents visiting your space. We’re happy to say that your dream has now come true.

    The Environment Settings (Windlight Region Settings) Project Viewer, available today, gives you the opportunity to try the new region environmental controls that include sky, water, and day cycle settings. This feature gives landowners and region managers the ability to customize and define unique environmental region settings that are automatically shared by others in that region (unless those users have chosen personal overrides). Now, your vampire destination will always be dark and scary and everyone at your beach party can enjoy a perfect, beautiful sunset.

    One last thing before you get started. For now, everyone in your region must be using this Project Viewer to see the customized environment you’ve set.  Otherwise, the lighting will appear as it as it would normally. When we’ve completed this trial, and made any needed changes, we’ll roll this feature into the SL Viewer Beta and eventually, the main SL Viewer.

    So, give it a go and let us know what you think!

    Helpful Links:
        •    Download the Environment Settings (Windlight Region Settings) Project Viewer
             Windows | Macintosh | Linux
        •    Environment Settings (Windlight Region Settings) Project Viewer documentation on the SL Wiki
        •    File Bugs in the SL Viewer (VWR) section of JIRA and link to STORM-1126 issue
        •    Share Your Experiences on this thread in the Land Forum
        •    Follow us on Twitter @Secondlife and tweet using the hashtag #SLViewer
    

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