Jump to content
Sign in to follow this  
AidenColeman

Weird colors, faces, tails, and certain objects

Recommended Posts

Starting a few days ago, all the colors in the game started screwing up. People would be grey unless I zoomed in on them for a while, and other objects are discolored with pinks, blues, and whites. Furry faces, tails, and certain objects are all screwed up in general. It's like a ton of triangles and rectangles all smashed together, like what happens if you try to sculpt an object with a texture.

It was kinda scary at first. Then it was funny. But now it's creepy and irritating because I seriously don't know what I'm looking at half the time. I kept thinking it might go away on its own but it hasn't.

I'm not sure how to put a picture on here, otherwise I would.

EDIT:
Some parts of the floor are invisible, too.

Share this post


Link to post
Share on other sites

honestly, I have all the viewers and Firestorm has never given me any problems like this. On sl viewer even with the newest update . I get random objects and colors shooting all over the place, and it usually takes close to 30 minutes just for everything to rezz which is really annoying to have to wait when i rezz anywhere.

Share this post


Link to post
Share on other sites

Sounds like you turned on wireframe. Try pressing Control-Shift-R. That toggles wireframe on and off.

Another thing to try is go into Preferences --> Graphics --> Hardware, and uncheck the box Enable OpenGL Vertex Buffer Objects. That seems to help systems which are running ATI video graphics cards.

 

Share this post


Link to post
Share on other sites

Ctrl+Shift+R isn't working, but thank you. =)

I've heard about Firestorm on the game, but I don't know where to get it...

Edit:

My hat is kind of disappearing now... It's been reduced to a black triangle.

Share this post


Link to post
Share on other sites

When there is colorful triangle salad on the screen, the cure is usually to go to preferences, Graphics tab, press the hardware button and switch off Vertex Buffer Objects.

Misshapen sculpties can also happen if your connection is having trouble to download textures in general. This can be helped a lot, but with some side effects of its own, if you make sure HTTP texture transfers are enabled in the Develop menu.  You may find that you need to temporarily switch HTTP texture transfers off when rebaking your own avatar. LL is working on the problems that cause this last part, so hopefully the switching back and forth won't last for too much longer.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

×
×
  • Create New...