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mSkull joint


JackRipper666
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Hey guys, I'm new to animation but curious about a particular joint in the skeleton for SL. The mSkull joint I'm trying to get control over so I can adjust it's rotation I can't find that in qanimator but I know it exists on my skeleton in maya. Does anyone know if this joint is animatable? If so what software might allow me to use it?

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There are several tools that can be used to produce Anim format files other than Blender (e.g. a modified version of QAvimator and AnimMaker (with great pain, since it's really intended for modifying them)).  Some (like that altered QAvimator) have become rather hard to obtain.

 

It is true you have to use a third party viewer, *usually* via the bulk uploader (the regular upload dialog usually doesn't work), to upload them.

 

Blender is normally incapable of exporting Anim files, but you can buy a exporter for it:

http://blog.machinimatrix.org/avastar/avastar-anim-format/

 

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