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Radar TP's not working over 1000M


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More likely it has to do with a change that was made last week to the server code on how altitude reporting is handled. To quote the release notes:

"Fixed data in CoarseLocationUpdate messages for avatars above 1020m. These are now sent with a value of 255, which was previously sent as 0 in error. This fixes numerous mini-map issues with avatar relative altitude indicators."

As I recall there was a bit of concern expressed about this change and how it could break radars while this code was running on the Release Channel (test) sims.

 

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