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SLAV plugin - 3DS Max - Zbrush


Imagin Illyar
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I want to create rigged mesh clothing in ZBrush.  I've gotten the SLAV plugin for 3ds Max and am able to get my avatar's shape into it all rigged and back to SL and my avatar will wear it just fine.  I'd really like to be able to work on the clothing model in ZBrush but how to do it without losing the rigging from the SLAV plugin?

Anyone have a workflow for this?

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