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How do I make a door way or window in my home?
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Rolig Loon 26,643
If you want to make a hole in one prim, the only way to do it is to turn the prim so you are looking down its Z axis and then increase its Hole size from 0 to whatever size you want. Voila, hole. (That's on the Object tab of your Build/Edit tool -- CTRL + 3) The only thing about that method is that a hole is always centered on your prim, and its dimensions are proportional the the length of the X and Y axes. If you want a perfectly square hole, off center in a rectangular prim, you're out of luck. It's a useful method, therefore, but a limited one.
Most builders use the Lego method for making doorways and window instead. Stack a bunch of prims, leaving an opening of exactly the size and shape you want. That uses more prims, but it is much more versatile and aesthetically pleasing.
The least satisfying method, used only in rather cheap construction but sometimes appropriate for incidental buildings, is not to make a hole at all. Using Photoshop or your favorite graphics program, create a texture for your wall and draw a window. Create an alpha mask and, from it, set the window area as nearly pure white in your alpha mask. When you apply the texture to a prim in SL, the window area is transparent and it's exactly where you want it. (It's also a 2-D window and creates potential alpha sorting problems elsewhere on the wall .... ).
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