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Qavimator Help: My Walk Looks Funny.


Amethyst Dominica
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I imported some BVH files into Qavimator to work on. The female walk looked normal, but when I imported it into SL, there was a long pause at the beginning of each walking cycle (I looped the animation when I imported it.) Why is this happening and what can I do to fix it? Also, when I tried altering the hands of the BVH walk cycle, the hands didn't change when I imported the file into SL (They remained at the avatar's sides). Is there a reason none of my changes appeared in the actual animation in SL when they looked fine in Qavimator? Thanks!
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