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Bobbi Bashir

do textures count towards inventory count?

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A texture counts 1 prim each, wether you apply it on a box, a wall or a piece of furniture. So the answer is yes but it's a very low count against your total prim count. Many builders use textures rather than sculpties precisely because of that. For example, that's why so many book cases are only 1 prim because they are just made of a texture applied on a box.

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A texture counts 1 prim each, wether you apply it on a box, a wall or a piece of furniture. So the answer is yes but it's a very low count against your total prim count. Many builders use textures rather than sculpties precisely because of that. For example, that's why so many book cases are only 1 prim because they are just made of a texture applied on a box.

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Textures that you have copies of in your inventory, just as a texture or a snapshot, count as one inventory item each. In other words, if you have it in a form that you could apply to a prim, then yes, it counts as one item in inventory.

The textures applied to objects in your inventory make no difference in terms of inventory count (assuming someone else made it, and you don't have those textures as free-standing items), nor does the complexity of the item.

An untextured plywood cube counts as one item if taken into inventory. That same cube prim with six different textures applied to it, one on each face, is still only one item in your inventory. So is a 3000 prim building with hundreds of unique textures applied to it, and taken into inventory as a single coallesced object.

If you place items into a prim, and then put that prim in inventory, the storage prim only counts as one item, no matter how many things are stored inside it. This is a handy way to reduce inventory count. Take inventory items that you seldom use, or never use but are unwilling to throw out, and put them in a prim, and save the prim, deleting the originals in inventory. Be careful though about no-copy items. Placing a single no-copy item in a storage prim like that makes the storage prim itself no-copy, while that item remains inside it. That means you can't make a backup copy in your inventory.

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