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Sailor Outlander

what is the differance between freeze and save of a structure?

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Assuming you are talking of a "Rezzer" for structures here.

"Save" stores position data of each object in the script.
"Freeze" locks the build in place and removes the movement scripts.

 

If you are just placing your structure so you can use it, I would suggest clicking "Freeze" instead of "Save" as the latter does usually not remove the extra scripts.

 

*Depending on the rezzer Freeze and Save can be the same, always read the manual if you are not sure.

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Assuming you are talking of a "Rezzer" for structures here.

"Save" stores position data of each object in the script.
"Freeze" locks the build in place and removes the movement scripts.

 

If you are just placing your structure so you can use it, I would suggest clicking "Freeze" instead of "Save" as the latter does usually not remove the extra scripts.

 

*Depending on the rezzer Freeze and Save can be the same, always read the manual if you are not sure.

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In addition to the perfect Vixus' answer: sometimes you don't need freeze nor save the structure. Keep the rezzer inworld, edit the rezzer and set Texture > Transparency as 100. The rezzer will be invisible. You can always see it if you press Ctrl+Alt+T. And maybe in the future you want to move back your building.

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