Jump to content

Land Impact Game


Madeliefste Oh
 Share

You are about to reply to a thread that has been inactive for 4464 days.

Please take a moment to consider if this thread is worth bumping.

Recommended Posts

Bingo! 9 is it!

The prim version that I made years ago, is like 17 prims, maybe more, but this mesh is a very drastic improvement from the prim version. You can get away with many verts and waste, but it all comes down to the lowest LOD. Keeping it remotely recognizable pushes the LI up. If you look at the Phyics Weight, that is also pushing the LI up. The reality is tho, it's 9 prims, has a perfect physics shape, and looks smooth like plastic, kind of. On to the next project, lol.

bigwheelLi.jpg

Link to comment
Share on other sites

Oups. I did not realise that its my turn again... So i publish this work in progress:

Stella.png

this little girl is Stella. So well, this time the beast is not optimized. So:

 

  • LOD: LOD0,1,2 are generated.
  • Size: 4.3 * 16.75 * 8.2

Just it tip: The LI is high.

cheers,

Gaia

Link to comment
Share on other sites

32 is too low. Actually this is my goal after it has been completed (with wings and claws) and optimized. So here is Stella with an improved skin:

Stella2.png

And here is the mesh. You can see that while i optimized the body, the head is still very detailed.There i will need some more work to do:

Stella_mesh.png

Link to comment
Share on other sites

You are about to reply to a thread that has been inactive for 4464 days.

Please take a moment to consider if this thread is worth bumping.

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
 Share

×
×
  • Create New...