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gun obstructs mouselook in viewer 3... help?


Hoshi Kenin
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Well your weapon has to be attached to your hud or to a standard avatar attachment point. You just need to right click and edit it (out of mouselook). For the hud I use my mouse scroll wheel to zoom out the hud and it allows you to adjust hud attachments. Adjusting the attachment position shouldn't affect the projectiles if it uses the standard scripts.

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Wow. Thanks everyone for such good help.  I feel a tad foolish, as it was - indeed - the 'avatar in mouselook' button in V3's prefs, which I am still getting used to, but I panicked and thought I maybes had something set wrong for the camera settings, but all ends well and I am actuallt overall impressed by LL's V3, a HUGE advance over V2.....chat is poor, but the viewer itself is slick and fast for me and now I can see mesh! yay!

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