MasoDevotina Posted December 26, 2011 Share Posted December 26, 2011 I don't know if it's only me or if others have noticed that as well ...I am making jewellery, and it's the nature of this objects that they are very small. To put them in Marketplace I need to make pictures of them, which was no problem at all with Firestorm Beta.Now, with Firestorm Release I can't zoom in close enough, it is like when I am to close the camera slips through the object, it can be seen that it becomes inivisible below a certain distance to it, the closer parts disappear at first.I can solve it by using Firestorm Beta, but I would like to know if others have noticed that as well and if they found the button in the settings I wasn't able to find (if there is one :D )Thanks and best regards Link to comment Share on other sites More sharing options...
Ansariel Hiller Posted December 26, 2011 Share Posted December 26, 2011 What about the options in Preferences -> Move & View -> Firestorm? Link to comment Share on other sites More sharing options...
MasoDevotina Posted December 26, 2011 Author Share Posted December 26, 2011 Nope, although I had different settings there in the beta it didn't change that specific behaviour when I changed it in the release Link to comment Share on other sites More sharing options...
Ansariel Hiller Posted December 26, 2011 Share Posted December 26, 2011 If you tell me what the exact setting in the beta was I can look it up where it is located now. Link to comment Share on other sites More sharing options...
MasoDevotina Posted December 26, 2011 Author Share Posted December 26, 2011 I found the setting you mentioned already, but changing it doesn't do the trick. There are 3 checkboxes there n the Beta, but they have no influence on this. I just continue using the Beta for pictures of very small objects, and if I happen to stumble over a solution (other than using Beta) I will post it here. Thanks anyway Link to comment Share on other sites More sharing options...
Ansariel Hiller Posted December 26, 2011 Share Posted December 26, 2011 Keep in mind there are currently two release versions of Firestorm: 3.2.2 that is using some of the OpenGL fixes from LL's Shining project and 3.2.1 that comes without those fixes. It might be that if you are using 3.2.2 those fixes have influence on what you are trying to achive. But like I said: I can look up the changes directly in the viewer source if you tell me what settings you are exactly looking for - in case you change mind. Link to comment Share on other sites More sharing options...
Cerise Sorbet Posted December 27, 2011 Share Posted December 27, 2011 Yes,this bug came in with the "shining-fixes" patch bundle, it happens in the LL builds too. To reproduce, pick an object with small prims in it. Choose it in the editor, and use the H shortcut to focus on it. Then attempt to zoom in closer. The object will disappear, or you will find yourself looking inside it, long before the prim really fills up the screen. The clipping is borked somehow. Enabling camera constraints will stop the clippping, but also prevent zooming in as close as wanted. Link to comment Share on other sites More sharing options...
Kristin Burner Posted December 27, 2011 Share Posted December 27, 2011 mewp You need to use the proper zoom when working on tiny /small objects that require you to get close, like eyelashes CTRL+8 = Zoom Out CTRL+9 = Reset CTRL+0 = Zoom In Repeat to keep zooming, but dont zoom in to far, maybe 6 times should be plenty, then use camera zoom and position to see what you need to see. Link to comment Share on other sites More sharing options...
MasoDevotina Posted December 27, 2011 Author Share Posted December 27, 2011 My problem is exactly described in the post right below yours, so I don't think anymore it has to do with a setting which is different in the Beta and the Release. It seems also that the title of my post became misleading with that explanation ... But thanks anyway Link to comment Share on other sites More sharing options...
MasoDevotina Posted December 27, 2011 Author Share Posted December 27, 2011 Thanks Kristin, I will try that when I am back home and post it here if it helps (or if it doesn't help) Link to comment Share on other sites More sharing options...
MasoDevotina Posted December 27, 2011 Author Share Posted December 27, 2011 Okay, I tried to work with cntrl + 8, cntrl + 9 and cntrl + 0, and it worked perfectly The trick is to zoom in as close as possible using the mouse to make sure to have the object centered on the screen, and then zooming closer using cntrl + 0. Once zoomed closer with using cntrl + 0 the mouse can be used like I was used to do it in the Beta. Thanks for that helpfull advice Link to comment Share on other sites More sharing options...
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