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Are there any tuts on mesh creation and rigging for Autodesk Maya?


Mae Liamano
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I am a content creator here on secondlife, and am interested in getting into mesh. I create sculpted hair and other various items. I am very comfortable and know my way around with Maya, so I'm hoping that I may find a tutorial, even if it is basic, on how I need to set things up and start creating mesh and rigging it. I would perferably like to learn how to do this for clothing like items and maybe even hair. I imagine it is fairly simple, but I cannot find any tuts for Maya.

I am open for other tutorials, but possibly a more in depth tut, since I am not too familiar with other programs. I do know my way around Blender, and Zbrush.

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