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Primcomposer problem, sculpt looks great except for a line or two is way messed up.


Rogo Gorky
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Hi there, I'm new to sculpts but I'm having great results and it's got me all excited, but so far I keep having one little problem and I was hoping someone might know the answer.

 

When making a model, I'll go to get my sculptmap and it looks good except one to three horizontal lines don't look quite right.  When I test it in world, sure enough the model looks absolutely perfect except for a few "cuts" going through the model.  The models I'm testing are very simple. Since this is my first try with PC this might be a common problem.  Does anyone know what's going on here and how to fix it?

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Almost had it, I tried a different model that at first had lines and turned up the tesselation a touch and it smoothed out those lines.  Maybe that's what's wrong?  Maybe long flat parts aren't good.  I just tried the stitching changes and it didn't change them.

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