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Problem With New Viewers - Some Small Attached Prims Disappear


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I have been experiencing problems with the newer viewers for some days now, and when I am dancing, my prim bare feet shows all my toenails no problem when zoomed in.  Now, the problem is when my prim bare feet are zoomed out, and my avatar dances towards my screen, some of the prim toenails disappear.  It's an issue, though not as big on Viewer 2, but worse on Firestorm.

I tried adjusting the draw distance, and nothing.  What should I do to fix this issue?

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Darla Fanbridge wrote:

I have been experiencing problems with the newer viewers for some days now, and when I am dancing, my prim bare feet shows all my toenails no problem when zoomed in.  Now, the problem is when my prim bare feet are zoomed out, and my avatar dances towards my screen, some of the prim toenails disappear.  It's an issue, though not as big on Viewer 2, but worse on Firestorm.

I tried adjusting the draw distance, and nothing.  What should I do to fix this issue?

the issue itself is a lot of sculpts are actually not made  to stay rezzed from a distance..so we have to up our RenderVolumeLODFactor to keep them rezzed..

if they are made correctly it won't happen  as quickly when you move away from them..

they will stay rezzed at a greater distance..

 

i learned that the hard way when learning to make sculpts and having to go back and remake all my sculpts LOL

 

you could go right to 4.00 or you could ease your way up to see how far a lower number does for you..

it may save on some resources..

mine is set to 2.00 and that works for me..but it will be different for everyone..

 

hope this helps =)

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