Jump to content
  • 0

Anyone knows how to find or calculate second life time zone?


You are about to reply to a thread that has been inactive for 1009 days.

Please take a moment to consider if this thread is worth bumping.

Question

8 answers to this question

Recommended Posts

  • 0

Hello rabbitboo. You see SL (Pasific Time) when you are in world on the right up corner of your monitor. You see also your current time down right. Calculate how many hours you have difference. For example with the winter time Western Europe is +8 SLT, Middle Europe +9 and Eastern Europe +10 hours SLT).

  • Like 1
Link to post
Share on other sites
  • 0
On 11/27/2011 at 9:27 PM, Amethyst Jetaime said:

SLT is the same as Pacific Standard Time.  You can use a time zone converter, many of which are on the web.   Here is a link to one of them:
Time Zone Converter

 there is a huge lits of pacific. but none that have the name pacific stanard in it. a huge list of pacific timezones.  none named standard

 

Link to post
Share on other sites
  • 0

Use US/Pacific.

In the USA, we have "daylight savings time" which is in effect now.  This is a one-hour addition to the value for standard time.  US/Pacific time (and SL time) follow this convention as well.  The converter you were given a link for will take this into account.

Link to post
Share on other sites
  • 0

And all this may change with the arrival of the Enhanced Environment Project (EEP). Once implemented, regions can go to a 24 hour day... or whatever they choose to set. As it is now an SL day is 4 hours long. But, server time is reported as Pacific Time Zone. So, while clocks tick out 24 hour days the SL sun spins around the virtual world 6 times per 24 hours.

When the scripting functions for EEP are added, likely a phase two project, region owners will be able to script sun position and seasons.

We can only speculate about what regions owners will do with the new settings. But, I suspect some will tune their regions to their local time and seasons.

  • Like 1
Link to post
Share on other sites
You are about to reply to a thread that has been inactive for 1009 days.

Please take a moment to consider if this thread is worth bumping.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...