benku Cain Posted October 31, 2011 Share Posted October 31, 2011 For a project of mine i went to rig my sl av shape useing slav for 3ds maxs all the wights are perfect and every thing moves like i want it to but when i upload i there seems to be a bit of pull between the legs how do i fix this ? Link to comment Share on other sites More sharing options...
Medhue Simoni Posted November 1, 2011 Share Posted November 1, 2011 You probably need to use the Weight Table in the skin modifier. In 3ds Max, under your skin modifier, you should see a Weight Table. When you click on this, you get a table of verticies and the weights for each 1. Find the verticies that you need to change, and adjust the weight. Remember that the vert needs to be weighted to something, so make sure you check all the bones that could possibly be weighted to the vert. Link to comment Share on other sites More sharing options...
Chip Midnight Posted November 1, 2011 Share Posted November 1, 2011 The SL mesh uploader will occassionally do that when yuo have two vertices on opposite legs that are too close to each other, like on the inner thigh. The first thing to do is check your weights in max and make sure you haven't allowed any verts to be influenced by the other leg bones. Next thing to do is try to upload with the current beta or mesh project viewer. It seems to have fewer issues. If none of that works, move the verts father apart before you export to collada. Link to comment Share on other sites More sharing options...
Metatron Radium Posted November 14, 2011 Share Posted November 14, 2011 Hi all I have a problem getting the generic SL avatar mesh created by SLAV to work as an avatar in world. I can get a custom built mesh to work properly in world exported from Max 2011 with the autodesk collada (fbx export version 2011.1) exported but when I attempt to upload the generic mesh (the upperbody for example) the skin options are greyed out in the viewer. it's not an earth shattering problem but I would like to get it working. Any help would be apreciated. Link to comment Share on other sites More sharing options...
Barbiegirl Priestly Posted January 4, 2012 Share Posted January 4, 2012 I have a problem with SLAV when i try to open SLAvatar.mse i have open failed! So do i have to buy the 2000L version for this to work? I don't have 2000L! Isn't there a free 3ds max skeleton? Link to comment Share on other sites More sharing options...
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