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Fabeha

animation or scripting... still confused

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It is a little confusing, I admit.  Perhaps the best way to answer is to point you to some things to read.

You can think of animations as something like 3D movies.  They are a complex set of instructions that act directly on your avatar to make its arms, legs, torso, and everything else move.  You can learn about how animations are made by reading http://wiki.secondlife.com/wiki/How_to_create_animations  and watching Torley's video at http://wiki.secondlife.com/wiki/Video_Tutorial/Creating_%26_uploading_animations .

Now, something needs to turn the animation on at the right time. So, if the animation is the 3D movie -- I know it's a weird analogy, but hang with me here -- the script is like the projector that you need for showing the movie. You use a script to get the avatar's permission to animate it in the first place, to position it in the right place, to rez any objects (like a book) that might need to be part of the effect, to trigger other actions (playing a sound or flashing a light, maybe), and to send or receive any messages.  This part of the process is just as tricky as making the animation itself.  You can read more about it here >>> http://wiki.secondlife.com/wiki/Category:LSL_Animation and in the links it offers.

 ETA:  The "LSL Viewer" you mentioned is really the LSL Editor, the in-world system that scripters use for writing and compiling their scripts.   If you want to start down that road, I'd recommend following some of the tutorials at http://wiki.secondlife.com/wiki/Category:LSL_Tutorials

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It is a little confusing, I admit.  Perhaps the best way to answer is to point you to some things to read.

You can think of animations as something like 3D movies.  They are a complex set of instructions that act directly on your avatar to make its arms, legs, torso, and everything else move.  You can learn about how animations are made by reading http://wiki.secondlife.com/wiki/How_to_create_animations  and watching Torley's video at http://wiki.secondlife.com/wiki/Video_Tutorial/Creating_%26_uploading_animations .

Now, something needs to turn the animation on at the right time. So, if the animation is the 3D movie -- I know it's a weird analogy, but hang with me here -- the script is like the projector that you need for showing the movie. You use a script to get the avatar's permission to animate it in the first place, to position it in the right place, to rez any objects (like a book) that might need to be part of the effect, to trigger other actions (playing a sound or flashing a light, maybe), and to send or receive any messages.  This part of the process is just as tricky as making the animation itself.  You can read more about it here >>> http://wiki.secondlife.com/wiki/Category:LSL_Animation and in the links it offers.

 ETA:  The "LSL Viewer" you mentioned is really the LSL Editor, the in-world system that scripters use for writing and compiling their scripts.   If you want to start down that road, I'd recommend following some of the tutorials at http://wiki.secondlife.com/wiki/Category:LSL_Tutorials

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I am so glad you replied Rolig. You see, Fabeha is kind of my "protégé". He disliked so much rezzing in anonymous places at login that I offered him to set home on my sim. A guy whose first goal in SL is to build a bookshop while most of the newbies are frantically searching for freenies and orgy rooms deserves a litlle help! :D

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I think that is really cool. If he does a diligent search, he might find an animation like he is describing, but he'll probably do much better with a custom anim. He could learn to do it himself. It's loads of fun, and many people have done it before him. If he wants a really GREAT job, of course, he'll ask a MoCap expert to create one for him, for a price. The script will almost certainly need to be customized to his specific application, but he could learn to do that too --- or hire a pro.

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