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Mesh ?


BJayy
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In quick summary, everything you see in SL (or most 3D environments) is mesh -- except particles & text I guess.

A mesh in simplest form is a flat plane, think like a sheet of paper. Just like paper, you can fold it and cut it anyway you wish to form shapes.

Prims are meshes, they are just superlimited ones.

Sculpties are meshes too, they just also have their own severe limitations.

"Mesh" coming to SL, it really just means removing the inherent limitations of prim & sculpty.

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Snarky reply: The reason the forum keeps past messages is so you can read and search them.  So yes, go back and read every single post. 

Helpful reply: Mesh in Second Life is a new asset type with different features than prims or sculpts. It is created in an external 3D program and uploaded to your inventory for a small upload fee.  Once uploaded, you can rez it on the ground, texture it, scale it, or wear it, similar to the other asset types.

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A mesh avatar is a replacement for your standard avatar.  Generally it would be three items to wear: The avatar itself, an alpha layer to hide the standard avatar, and a body shape of the usual SL kind for fitting animations better.  If wearing clothing with mulitple parts is too much hassle for you, then yes, this will be too.  If you can deal with putting on an outfit with multiple parts, you can handle a mesh avatar with three parts.

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