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Hole conundrum leaves me no choice but to ask here for suggestion!?


Loki Eliot
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Using Blender 2.5 I've made a rigged hooded top and all was fine untill suddenly a hole appeared on the right shoulder, i have NO idea what i've done to cause it. I've re arranged Vertices, wiped and re-unwraped UV maps, Recalculated Normals outside... Im at a loss to whats causing this hole. It only appears after i've uploaded to SL... Help me Mesh community, your my only hope....

 

hole.jpghole2.jpg

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