Ceera Murakami Posted September 8, 2011 Share Posted September 8, 2011 The latest Firestorm Beta now supports Mesh. I just downloaded it and so far, it looks fine. Still essentially a V2/V3 viewer, but they have resolved a number of the UI problems that people have complained about in V2 and V3. 1 Link to comment Share on other sites More sharing options...
Rikihana Posted September 8, 2011 Share Posted September 8, 2011 Hooray! I love Firestorm .:matte-motes-asleep-2: Link to comment Share on other sites More sharing options...
Patrice Cournoyer Posted September 8, 2011 Share Posted September 8, 2011 I have been using it since yesterday with no issues. Get the word out! Link to comment Share on other sites More sharing options...
Cathbodva Clarity Posted September 9, 2011 Share Posted September 9, 2011 Working fine. Not one problm so far Link to comment Share on other sites More sharing options...
WolfBaginski Bearsfoot Posted September 9, 2011 Share Posted September 9, 2011 They admit it is as buggy as all hell, dumping a metric **bleep**load of snark on the LL code as they do so. Also, they haven't yet implemented Mesh uploading. So I shall carry on using Kirstens for that. It's usable, has a decent frame rate, and is definitely worth trying out. I infer that if the bugs are in the LL code, we're not going to avoid them by switching Viewer, if we want to see Mesh. Link to comment Share on other sites More sharing options...
Ceera Murakami Posted September 9, 2011 Author Share Posted September 9, 2011 Hummm. Yes, in version 3.0.1.22525, it hasn't got the upload mesh code all the way implemented yet. I see I can only get as far as calculating the weights and upload fees, but that calculation fails to work, with a message stating it isn't implemented yet, and so I can't get past that point to an upload button. Still, it will allow people who just want to see and use existing mesh stuff to do so. I was able to rez a mesh doorway that I had already uploaded in V3.0, and had added scripts to, and it worked fine, and rezzed almost instantly. Link to comment Share on other sites More sharing options...
DanielRavenNest Noe Posted September 9, 2011 Share Posted September 9, 2011 The reason it does not have upload is LL is using a proprietary "convex hull" routine. Convex hull is the default physics shape that wraps the 3d model you are uploading with no dimples or holes. So someone needs to find or write a convex hull routine that is open source, or content creators will just have to use an official viewer for uploading. Link to comment Share on other sites More sharing options...
Mea Carnell Posted September 12, 2011 Share Posted September 12, 2011 Firestorm works for me much faster than the LL V3. I got no Issues til now. Hope they will bring soon the Mesh uploading feature. Is a bit boring to change the viewer all the time :matte-motes-yawn: But the LL V3 is so slow for me, so I´m faster when changing the viewer while working. Link to comment Share on other sites More sharing options...
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