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Blender question


Jacki Silverfall
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Notice though that the figures in Blender will generally be less than when you upload. For faces, Blender quads will each become two triangles. For vertices, Blender counts the number of vertex positions. In the uploader, each position may count as more vertices if there are sharp edges (different normals), seams in the UV map (different UV coordinates) or different materials, at a single vertex position.

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