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Posted

Hello,  i was just wondering how would i make a object like  wind chimes into flexi? , so that when i attach a script to it  it will look more realistic when it moves in the  wind.

also would i use the same type of texture that people use  when they are making plants?or can i just use a normal imported  texture? if you have any ideas or suggestions that may help me or make this project  more  simple, i would appreciate it .

thanks!

and sorry i'm still new to building these types of items.

Posted

flexi is prim dependent and only for the cube and cylinder, so if your wind chimes are made from many prims, depending on how they are linked they will move independently of each other. what you need is a script that gives the illusion of what you want, a simple rotate script can do this, or a simple swing script. The script needs to be in the root prim, so make the very top prim a small cylinder, link that last and put the scripts in there.

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