Jump to content

How Do You Make a Object (not clothes) into Flexi (making wind chimes.)


You are about to reply to a thread that has been inactive for 4649 days.

Please take a moment to consider if this thread is worth bumping.

Recommended Posts

Hello,  i was just wondering how would i make a object like  wind chimes into flexi? , so that when i attach a script to it  it will look more realistic when it moves in the  wind.

also would i use the same type of texture that people use  when they are making plants?or can i just use a normal imported  texture? if you have any ideas or suggestions that may help me or make this project  more  simple, i would appreciate it .

thanks!

and sorry i'm still new to building these types of items.

Link to comment
Share on other sites

flexi is prim dependent and only for the cube and cylinder, so if your wind chimes are made from many prims, depending on how they are linked they will move independently of each other. what you need is a script that gives the illusion of what you want, a simple rotate script can do this, or a simple swing script. The script needs to be in the root prim, so make the very top prim a small cylinder, link that last and put the scripts in there.

Link to comment
Share on other sites

You are about to reply to a thread that has been inactive for 4649 days.

Please take a moment to consider if this thread is worth bumping.

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
 Share

×
×
  • Create New...