Paul Hexem Posted July 29, 2011 Share Posted July 29, 2011 Is it me, or does it seem like the vehicles category needs to be futher sub-categorized?For example... Looking for boats under the VEHICLE category, I find thousand prim, non-drivable yachts, for example. Sure, it's technically a water vehicle in RL, but should it be under the vehicle category in SL?And maybe it's me, but I have this one pet peeve... An attachment isn't a vehicle. It's an attachment. Vehicles are 32 prims. If I can't do it in 32 prims or less, I generally rethink my design. Or I start sculpting. Or both. Link to comment Share on other sites More sharing options...
Chelsea Malibu Posted July 29, 2011 Share Posted July 29, 2011 Boats are broken down unless they have changed something over the past few weeks. Motorboat, Sailboat and RowBoat. You can also do a search for what you want then use the indexing to refine your search. However, IMHO, Non Drivable boats are structures not vehicles. Link to comment Share on other sites More sharing options...
Rya Nitely Posted July 30, 2011 Share Posted July 30, 2011 Gadget Portal wrote: Is it me, or does it seem like the vehicles category needs to be futher sub-categorized? For example... Looking for boats under the VEHICLE category, I find thousand prim, non-drivable yachts, for example. Sure, it's technically a water vehicle in RL, but should it be under the vehicle category in SL? There is a category for non driveable boats. If these are under Vehicles they are under the wrong category. Non driveable boats should be under Home and Gardens - Decor - Static/Display Vehicles - Boats. Link to comment Share on other sites More sharing options...
Rya Nitely Posted July 30, 2011 Share Posted July 30, 2011 Gadget Portal wrote: And maybe it's me, but I have this one pet peeve... An attachment isn't a vehicle. It's an attachment. Vehicles are 32 prims. If I can't do it in 32 prims or less, I generally rethink my design. Or I start sculpting. Or both. As for an attachment not being a vehicle? I have a sailing ship where 30 prims is the ship and about 50 prims is an attachment. You jump in it and you sail off. The attachment is simply a way of getting around the 32 prim limit for physical vehicles. It's a tool, like sculpting. If you can drive, sail or fly in an item it is a vehicle. How it's built is not an issue. Look up the definition of the word vehicle. Link to comment Share on other sites More sharing options...
Paul Hexem Posted July 30, 2011 Author Share Posted July 30, 2011 I did not know that. If that's the case, I'm gonna start flagging. Link to comment Share on other sites More sharing options...
VonGklugelstein Alter Posted July 30, 2011 Share Posted July 30, 2011 most main categories have huge chunks and common sub categories missing.. its like sorting.. they never finished the reports section so why would they finish the product categories. Link to comment Share on other sites More sharing options...
WADE1 Jya Posted July 31, 2011 Share Posted July 31, 2011 I think an attachment vehicle can still be a vehicle, as long as it has some sort of engine base used in conjunction with the attachment. If it has no engine, that is cheesy yes! :matte-motes-big-grin-squint: I've made some proper two-seater vehicles that (if you do not use the attachment) appear invisible while driving. Using an attachment is a handy way to bust through that vehicle prim limit. Without this technique many vehicles designs would be impossible, or enormously simplified to the point it becomes a sorry reduction of original concept. Link to comment Share on other sites More sharing options...
AnnMarie Otoole Posted August 18, 2011 Share Posted August 18, 2011 Actually a vehicle in SL is only an object until it gets a passenger. Only then does it become a vehicle and achieve vehicle privileges such as being able to run scripts in a no-script parcel. Link to comment Share on other sites More sharing options...
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