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daivedo
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I don't really know what category this falls into. I am looking for two types of software. One that converts MS Word and PDF into a Notecard Document. The other is software that would be able to attach a notecard to a prim, and also attach a mini program that would allow someone to click on it and get a drop down menu with a "Touch" option. If you know please give me the name that I should use with a search engine. 

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You can just copy and paste the text into the notecard. To attach the notecard to the prim just put the prim on the ground and drag the notecard over to it. i am not sure what you are trying to do with the Touch option. It sounds like you would like to make a script to do something. What i am not sure.

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You can't write to a notecard by script, at least not directly.    There is a way of doing it using a bot (that is, a "scripted agent", or avatar run from a special viewer that will accept scripted commands and make the avatar do stuff), which I have seen demonstrated ages ago, but I've no idea how it's done.

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Its not working for me, It should give me the touch option but it doesn't, also, The profile gives me no indication that the notecard has in fact been attached, I'm also wondering how to create some floating lettering so people will know to touch it for a notecard

 

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I have tried all kinds of things with that notecard giver but it still gives the notecard called Darcy no matter what. Is there any other types of notecard givers available, I would rather pay more for one that is easier to use

 

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// Here's my Notecard and Landmark giver script for free.  Enjoy!

//

//  Gives a note card and landmark to a person clicking on it. 
//  Moreover, gives multiple note cards and landmarks.
//  Gives as many notecards and landmarks as you care to put in the prim.
 
string FLOAT_TEXT="Click for LM & Notecard";
vector FLOAT_COLOR=<0, 0, 1>;
float  FLOAT_ALPHA=1.5;

default
{
    state_entry()
    {
       llWhisper(0, "Ready!");
       llSetText(FLOAT_TEXT, FLOAT_COLOR, FLOAT_ALPHA);
       // play with values here to change direction and velocity
       llTargetOmega(<0,0,1>,0.1,PI);
    }

    touch_start(integer total_number)
    {
        //  Find out who clicked, and give them a note card
        key giver;
        giver = llDetectedKey(0);
        string name = llDetectedName(0);

       if (giver != NULL_KEY)
        {
            integer InvNumL;
            string LMName;
            integer NumLMs = llGetInventoryNumber(INVENTORY_LANDMARK);
            for (   InvNumL = 0; InvNumL < NumLMs; InvNumL++)
            {
                LMName = llGetInventoryName(INVENTORY_LANDMARK, InvNumL);
                llGiveInventory(giver, LMName);
            }
        }
 
 
       if (giver != NULL_KEY)
        {
            integer InvNum;
            string NoteName;
            integer NumCards = llGetInventoryNumber(INVENTORY_NOTECARD);
            for (   InvNum = 0; InvNum < NumCards; InvNum++)
            {
                NoteName = llGetInventoryName(INVENTORY_NOTECARD, InvNum);
                llGiveInventory(giver, NoteName);
            }
        }
    }
}

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