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Crashes at initializing VFS


MelMel Moonwing
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The VFS is essentially a RAM-disk for nearly all client-side asset types, other than textures and a few others. Because the entire structure of the VFS is held in memory at all times, it is difficult for the VFS to be much larger than a certain fraction of free system memory that exists before Second Life application starts running. As the size of the VFS increases, eventually the memory allocation of the VFS competes for operating system and application code, and the OS must begin using virtual memory and swapping to hold it all in memory at the same time. Your system slows way down, and can crash.  One way to prevent this from happening, especially if your computer doesn't have a lot of available RAM, is to keep your cache size (set in Preferences) no larger than 512 Mb.

Doing a complete manual clearing of cache (not just hitting the "Clear Cache" button in Preferences) should cure your crashing problem.  See http://wiki.secondlife.com/wiki/Clear_Cache  >>> Clearing the Cache from Outside Second Life

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The VFS is essentially a RAM-disk for nearly all client-side asset types, other than textures and a few others. Because the entire structure of the VFS is held in memory at all times, it is difficult for the VFS to be much larger than a certain fraction of free system memory that exists before Second Life application starts running. As the size of the VFS increases, eventually the memory allocation of the VFS competes for operating system and application code, and the OS must begin using virtual memory and swapping to hold it all in memory at the same time. Your system slows way down, and can crash.  One way to prevent this from happening, especially if your computer doesn't have a lot of available RAM, is to keep your cache size (set in Preferences) no larger than 512 Mb.

Doing a complete manual clearing of cache (not just hitting the "Clear Cache" button in Preferences) should cure your crashing problem.  See http://wiki.secondlife.com/wiki/Clear_Cache  >>> Clearing the Cache from Outside Second Life

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Tal!  This problem has nothing to do with Second Life.  It has everything to do with your graphics driver.  You should follow  SL protocol and delete two folders before doing the following.  Using Windows Explorer, move to your user name, AppData, Local and delete the Second Life folder.  Then move to AppData, Roaming, and delete the Second Life folder.  (This will erase all your logs.  If you wish to save them, you can just rename the Local Second Life folder and move them back later when all is working to the newly created AppData, Local, Second Life folder.)  Reboot and try SL Viewer.

If that doesn't work, then this will.  By way of explanation, something has corrupted your graphics driver.  Solution:  The easiest for Windows is to go to your Control Panel, System, Device Manager, and then find your Display Adapters.  Note down the name of your adapter.  Click update.  Try SL again.  If not, then go to your Control Panel, System, Device Manager, and then find your Display Adapter again, and uninstall it (don't worry).  Then reboot the computer.  It will reinstall it automatically upon your re-boot.  If that doesn't work, then you will need to go to your display adapter manufactor's webpage and download the most current driver.  When that is installed, it will work :)

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