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Edit window Tabs no longer dynamic?


Jimpsky Rhode
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It used to be that you could drag a script from Inv to the edit window contents, regardless of whether you have the content tab ALREADY selected. If it was not, you simply dragged the script to the tab and it would open the content area for you, to place the script or whatever you want to put there. Conversely for textures, if you happened to have the content or general tab selected, it didn't matter!

Now it does, because the tabs are no longer dynamic in this way.

This doesn't make sense because it involves another process (Always selecting a particular tab before hand and/or remembering to check), which is an anti-improvement, especially if you already got used to the extra efficiency.

 

Is there a new way of doing this that I'm missing or is it just a permanent bastardisation?

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