Monica Balut Posted July 6, 2011 Share Posted July 6, 2011 By using llSetPrimitiveParams([PRIM_NAME, "new name"]) I can change the name of worn HUD via script. If I look at the Name field in the Content window, can clearly see the name has been changed. The only problem is the name change does not persist when the HUD is detached. It reverts to the old name. I haven't tried llSetObjectName but I suspect it will behave the same way. Is there any way to get a name change to persist if done on a worn object? Changing the name in the inventory does not work on no modify objects. I suspect that the only way to do it is to actually rez the object on the ground. :(((( Link to comment Share on other sites More sharing options...
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