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Posted

Is there a way of designating an object as the root prim when uploading mesh linksets from blender?

Selection order doesn't seem to matter. I also tried parenting, but that just made things worse. 

I have turned off the "Sort by Object name" in blender's exporter, but that didn't seem to have any impact either, at least not in my tests.

Thanks,
Cain

Posted

IIRC that has been discussed here before and the object order is completely arbitrary, determined by their addresses in memory as they're loaded.

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Posted
24 minutes ago, Frionil Fang said:

IIRC that has been discussed here before and the object order is completely arbitrary, determined by their addresses in memory as they're loaded.

Wow. If that’s actually the case, that’s not good. 
Thanks for replying!

Posted
11 minutes ago, Frionil Fang said:

I had to make sure I didn't hallucinate it

I don't know about you, but sometimes I hallucinate about things that actually happened. IJS!

Posted
1 hour ago, Frionil Fang said:

I had to make sure I didn't hallucinate it, it was talked about here:

 

Ugh, really. I think I’ll consider this feature “incomplete”’.😁

Thanks for looking that up!

Posted

This has always been the case. 

Given that GLTF import is coming I don't think it is likely to change. GLTF import is proposing to have a "proper" node hierarchy, in which case it will be given an explicit order based on that. It might be worth taking a look at the GLTF project viewer. I don;t see one listed on the public download page though (https://releasenotes.secondlife.com/viewer.html) so that would suggest it is some way off.

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Posted
7 hours ago, Beq Janus said:

This has always been the case. 

Given that GLTF import is coming I don't think it is likely to change. GLTF import is proposing to have a "proper" node hierarchy, in which case it will be given an explicit order based on that. It might be worth taking a look at the GLTF project viewer. I don;t see one listed on the public download page though (https://releasenotes.secondlife.com/viewer.html) so that would suggest it is some way off.

Oh, I'm sure it's been the case forever -- I discovered it only now because I"ve never attempted to upload link sets before.

And you're probably right that this won't be fixed, given that that glTF is the future. So I'll just have to live with it, including the random renaming of parts, which really is weird :)

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