Extrude Ragu Posted July 31 Posted July 31 Are you making something in/for SL today? Share it here! Doesn't have to be professional! we're interested to see if you are dabbling in creating, even if it's just prims It would also be interesting to hear about your creative process here so we can learn from you! Note - No product ads please! Just WIP's. 5 1
Luna Bliss Posted July 31 Posted July 31 Today I am making a new pot, trying my hand with PBR when I get to the texturing part: 7
Cristiano Midnight Posted July 31 Posted July 31 I am currently rigging some clothing I made in Blender, and it is making me die a little inside. Still, I am pressing on. I am starting a clothing brand. I figured out how to do something to fill a niche in the market no one is currently doing, so I am excited, but I really hate rigging. I am doing men's clothing for 2 bodies - I can't imagine how creators do it for so many women's bodies. I am sure it gets easier, but right now I hate it 6
Extrude Ragu Posted July 31 Author Posted July 31 (edited) To kick start the thread I've been working on building facades recently for my sim. Most recently, an Electronics store. Last couple of days I've been making props to go outside the store - A cardboard box and a pedestal fan. I do the tape and stuff over the box as it's own mesh because I can achieve better texel density, stuff looks crispier and I think the triangle cost isn't too bad. The 'Pandasnac' logo and other printed ink bits, I made mask textures in affinity photo like this and then layer it over my base pbr texture, using a 3d empty in blender to control the transform. I have the color as brown and use the image as a mask. I made the trim sheet for the cardboard box using Blender and GrabDoc to capture material data Essentially modelling my trim details on flat planes although i bevel the edges slightly to get some extra normal data and then capturing that data top-down with GrabDoc to capture my materials Edit: I got beaten to kickstart my own thread! nice creations though Edited July 31 by Extrude Ragu 11
Extrude Ragu Posted July 31 Author Posted July 31 The store and the fan The green prim version of me is something I exported out of SL, I use it as a scale reference 10
Extrude Ragu Posted August 1 Author Posted August 1 Making a start on the next facade This one's going to evolve into a pharmacy, I'll need to make some decals for the windows and signage. It is using the same materials as the white building next to it. Most of the buildings in Kokoro share just a few trim sheets and all the uniqueness comes from the mesh itself. The white building is the same 1024* texture as the red one! So far this building adds 0 extra texture memory to the scene. I usually loosely reference RL buildings to keep it in the realm of believability although I do often take artistic liberties. This is my main reference today 8
Luna Bliss Posted August 1 Posted August 1 25 minutes ago, Extrude Ragu said: Making a start on the next facade This one's going to evolve into a pharmacy, I'll need to make some decals for the windows and signage. It is using the same materials as the white building next to it. Most of the buildings in Kokoro share just a few trim sheets and all the uniqueness comes from the mesh itself. The white building is the same 1024* texture as the red one! So far this building adds 0 extra texture memory to the scene. I usually loosely reference RL buildings to keep it in the realm of believability although I do often take artistic liberties. This is my main reference today That's cute...makes me want to build a little town... 1
PheebyKatz Posted August 2 Posted August 2 (edited) My current projects I'm flitting back and forth between making right now are an ivy-covered, collapsed, rotting old gallows, a giant flyswatter for taking out flying avatars, a set of straitjackets, and a chair that rumbles and takes off like a rocket and bounces around the room when an unsuspecting visitor sits in it. Also Batgirl and Supergirl Underoos. I already have Wonder Woman. I'd make Robin Underoos too, but a lady in my town already has those (I admit it, I peeked) and I don't want to be a copycat. Edited August 2 by PheebyKatz 3
PheebyKatz Posted August 2 Posted August 2 (edited) 10 minutes ago, Luna Bliss said: texturing in Blender is so much fun... And here all I do is export the UV map and paint it all in GIMP. That looks like a map of the Hellraiser Universe to me. I can't even sort out how to use two nodes together, let alone do all that. Looks pretty neato, though. Disclaimer: I use a very old version of Blender, and have never even learned how to paint in it. Rigging and Sculpt Mode are my only real strengths aside from making basic models and poses. Edited August 2 by PheebyKatz 1 1
Extrude Ragu Posted August 2 Author Posted August 2 1 hour ago, Luna Bliss said: texturing in Blender is so much fun... Lol Personally I like using a Blender addon called Ravage which I find a bit easier. It works more like photoshop layers. 2
Luna Bliss Posted August 2 Posted August 2 2 hours ago, Extrude Ragu said: Lol Personally I like using a Blender addon called Ravage which I find a bit easier. It works more like photoshop layers. Thanks...that looks interesting. I'm excited about beginning a Substance Painter class later this month. Not sure of the difference between that and Ravage. I do like the fact that Ravage has Photoshop layers (am familiar with Photoshop so a plus there).
Feorie Frimon Posted August 2 Posted August 2 (edited) I’m making ‘the Duke’s office’. I’ve been a mega slacker and not finished a key set I need to do in order to film a scene for the next episode of my machinima. I have to give the region over to my buddy Bryce to build out for an event at the end of August, so I can’t procrastinate anymore after this weekend. The office is a combination of two builds in an art deco style from Dirty Rat - mash ups with PBR probes and stuff! I’m excited to see how it turns out. (I love reading the responses to this thread 😍) Edited August 2 by Feorie Frimon 2
Feorie Frimon Posted August 2 Posted August 2 On 7/31/2024 at 11:43 AM, Cube Republic said: Some western plants Ooooooooo! That is gonna be good 🤤 The marketplace could use some more desert stuff
AWalphaomega Posted August 2 Posted August 2 I’m making a Sea Wolf Class submarine. It is probably going to take a while 2
PheebyKatz Posted August 2 Posted August 2 17 minutes ago, AWalphaomega said: I’m making a Sea Wolf Class submarine. It is probably going to take a while I will want to see it. No pressure, I'm very patient. But yeah, I'll want to see it. 2
AWalphaomega Posted August 2 Posted August 2 (edited) 11 minutes ago, PheebyKatz said: I will want to see it. No pressure, I'm very patient. But yeah, I'll want to see it. It’s currently just a rough prim build. Someday maybe it will be the real deal. I’m mostly working on the drive scripts and weapons stuff Edited August 2 by AWalphaomega 6
discussionbot Posted August 2 Posted August 2 12 minutes ago, AWalphaomega said: It’s currently just a rough prim build. Someday maybe it will be the real deal. I’m mostly working on the drive scripts and weapons stuff Wow, that looks dope! 1
Artorius Constantine Posted August 2 Posted August 2 I'm turning an old UFO into an Escape Room. Using lots of animesh NPC's that rezz on demand for some of the puzzles. 6
Extrude Ragu Posted August 2 Author Posted August 2 2 hours ago, AWalphaomega said: It’s currently just a rough prim build. Someday maybe it will be the real deal. I’m mostly working on the drive scripts and weapons stuff This looks really cool. Keep us updated
Extrude Ragu Posted August 3 Author Posted August 3 Soooo today I didn't make something directly for SL per say I was getting really frustrated because, I have blend files made in all different versions of blender and they only work in that version of blender because of add-ons etc. So I decided to make a program today. It can detect the version of blender a .blend file was saved in, and then open whichever version of blender I have that is closest to that version. So now instead of faffing trying opening a file in different blenders, I just double click the .blend in file explorer and the right version of blender opens. Magic! Here is my program, in case someone else has a similar problem to me! 3
Extrude Ragu Posted August 3 Author Posted August 3 Added some details to my trimsheet today Used it to decorate the pharmacy.. Added a couple of levels That's all today 4
Extrude Ragu Posted August 5 Author Posted August 5 Squeezed a bit of terracotta clay onto one of my sims main trim sheets It's that little orange rectangle near the middle I'm gonna use it to make some potted plants to put outside the buildings... I already made one... I wanna make some flowers and shrubbery to go in the pots, I've made another trim with soil in one half and gonna put all the greenery on the other half of the sheet, although to be honest I am not so confident in my ability to do greenery... Cube Republic would be better at that than me but I gotta learn some time 3
Recommended Posts
Please take a moment to consider if this thread is worth bumping.
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now