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Posted

Short answer: No, this is not possible.

Exceptions:

1. Did you make your own mesh body? Then you would have it on your computer.

2. Are the scripts in your body modifiable? Then you can copy them to put in your mesh body.

3. Is your skin full permissions? Then you can download the texture to your computer.

4. Is your shape modifiable? Then you can write down all the numbers for your shape sliders and reuse them on another platform that's similar, such as Open Sim. If you put that data on a notecard, you can copy and paste it.

I tried to recreate my avatars in Inworldz, but even the shapes didn't look exactly the same, and these were not mesh avatars.

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Posted

If you mean you want to simply download your avatar somehow so that you can use it on, say, OpenSim or similar, well, yeah, no, probably not going to happen, because viewers that aren't secured against doing that aren't allowed to connect to the SL grid.

Now, if you want to export your shape, you can do that as an XML file, for import into things like Blender. If you're wanting to have a copy of your body for things like making clothes, etc., you might have to contact the creator of the mesh and see if they have a dev kit, because that's about the closest you can legally get to owning a copy of a mesh body someone created for sale in SL.

Understandable, really. I mean, what good is owning the rights to something if everyone can just copy it and do whatever they want with it?

A lot of other platforms probably wouldn't really be all that compatible with SL avatars anyway, unless we're talking about 3D modeling software or something.

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Posted
3 hours ago, Persephone Emerald said:

Short answer: No, this is not possible.

Exceptions:

1. Did you make your own mesh body? Then you would have it on your computer.

2. Are the scripts in your body modifiable? Then you can copy them to put in your mesh body.

3. Is your skin full permissions? Then you can download the texture to your computer.

4. Is your shape modifiable? Then you can write down all the numbers for your shape sliders and reuse them on another platform that's similar, such as Open Sim. If you put that data on a notecard, you can copy and paste it.

I tried to recreate my avatars in Inworldz, but even the shapes didn't look exactly the same, and these were not mesh avatars.

1. Although I made my shape, I did not create the mesh for it.

2. Some are, I'm not sure about the rest.

3. Unfortunately, it isn't.

4. Yes, it is.

I feared as much. I was hoping I'd be able to export my avatar to Blender so I could use it in Tower Unite. It's doable with my Sims 4 sim, but it looks like I'll have to find an alternative.

 

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Posted
3 hours ago, PheebyKatz said:

If you mean you want to simply download your avatar somehow so that you can use it on, say, OpenSim or similar, well, yeah, no, probably not going to happen, because viewers that aren't secured against doing that aren't allowed to connect to the SL grid.

Now, if you want to export your shape, you can do that as an XML file, for import into things like Blender. If you're wanting to have a copy of your body for things like making clothes, etc., you might have to contact the creator of the mesh and see if they have a dev kit, because that's about the closest you can legally get to owning a copy of a mesh body someone created for sale in SL.

Understandable, really. I mean, what good is owning the rights to something if everyone can just copy it and do whatever they want with it?

A lot of other platforms probably wouldn't really be all that compatible with SL avatars anyway, unless we're talking about 3D modeling software or something.

I'll have to make a new shape from scratch in Blender and export it into the other game. I wanted to be sure that exporting it from SL wasn't an option before taking on such a task.

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Posted
2 hours ago, Charalyne Blackwood said:

If the other game will take an XML file for shapes, this is where to start. I have no idea if the formatting within the XML file will work in other games though.

ExportShape.jpg

All I can do is try. Thanks for your help! :)

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