Pammymy Posted June 29, 2011 Share Posted June 29, 2011 I need some boxing attire, punchbags etc. Just wondering if in flexible they will 'move' when hit? Link to comment Share on other sites More sharing options...
Innula Zenovka Posted July 6, 2011 Share Posted July 6, 2011 Nope. Making stuff flexible makes it phantom, so things go through it. Furthermore, when you play an animation, to make your avatar punch the bag, all the sim knows is that it's told your pc to play an animation. It doesn't know the animation has made you punch the bag, so it won't know when to move it. What you'd need to do, I think, is have the hud or gesture you're using to play the animation tell the punchbag when a punching animation is being played, and then have a script in the punchbag make the bag react accordingly if you're close enough to it. Link to comment Share on other sites More sharing options...
Kervin Karu Posted July 8, 2011 Share Posted July 8, 2011 I'm not sure if this would work but you could possibly use 'Puppeteer' and set it to play the object animation when someone sits on the bag, and then you have the character punching animation inside as well and when someone sits it plays the player animation along with the onject animation. Could be complicated though Link to comment Share on other sites More sharing options...
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