Fillo Farber Posted June 29, 2011 Share Posted June 29, 2011 It seems I saw a function some time ago that was used to keep an object at a fixed rotation during an llMoveTo. I don't remember what it was or how it was implemented - anyone got a clue what it was I might have seen? Link to comment Share on other sites More sharing options...
Darkie Minotaur Posted June 29, 2011 Share Posted June 29, 2011 llTargetOmega causes an rotation around an axis - the function isn't really related to llMoveToTarget. llLookAt and llRotLookAt deal with rotations that are quite freqiently used in connection with llMoveToTarget - but not constant rotation as I would interpret the term. Link to comment Share on other sites More sharing options...
Void Singer Posted June 29, 2011 Share Posted June 29, 2011 if you mean fixed facing, then you may be after llRotLookAt, or llSetStatus (with the axis values set to false) Link to comment Share on other sites More sharing options...
Fillo Farber Posted June 30, 2011 Author Share Posted June 30, 2011 Yes I believe it was llSetStatus... I'll try that, thank you! Link to comment Share on other sites More sharing options...
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