Madeliefste Oh Posted June 27, 2011 Share Posted June 27, 2011 I came across this problem a few times now.When I make sculpts that are more or less rectangle orientated I use a cylinder or a plane to start with, and then fold it as long till I get the shape I want.I do this to avoid the ugle point where all comes toghether and that is so hard to texture nicely.In my 3d prog the sculpt looks fine, and is closed at all sides. But then when I upload it to SL and I use a cylinder or a plane as stichting type, I get a little hole at one point of the sculpt. When I use the stichting type 'sphere' for the sculpt the hole closes, but then the texturing is not ok anymore. 'The ugly point where all comes together' appears again. It is exactly at this point that I'm not able to close the sculpt completely.Has any body else come across this problem? Is there a solution for it? Link to comment Share on other sites More sharing options...
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