Paul Hexem Posted June 27, 2011 Share Posted June 27, 2011 SL has to have the worst possible method for loading textures I've ever seen.What moron thought partially loading textures was a good idea?EVERY other thing I look at online, in games, websites, 3D applications, EVERYTHING, images either load or they don't. And when they do, they don't take more than a couple seconds. But I won't get into that.I just want to know how is it possibly a good idea to load textures halfway, giving us ugly blobs to look at for ten minutes at a time?If you can't make 3D application that can load textures, maybe it's time to look for another line of work?Christ. Link to comment Share on other sites More sharing options...
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