Jackson Redstar Posted May 9 Share Posted May 9 I been noticing lately sometimes at crowded events I get alot of 'stuttering' from time to time - where the animations start/stop rapidly, even with a fixed view position. This can also be observed in the GPU task manager window - rapid cycling of gpu usage, Sometimes it clears up on its own after a bit sometines requires a restart, Wondering if this is a SL issue, or, I think more likely a Windows issue, and if anybody has seen it and what the cure (if any) might be Firestorm 6.6.8 (68380) Jan 3 2023 19:59:43 (64bit / SSE2) (Firestorm-Releasex64) with Havok support Release Notes CPU: Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz (3792 MHz) Memory: 30911 MB Concurrency: 8 OS Version: Microsoft Windows 11 64-bit (Build 22621.1555) Graphics Card Vendor: NVIDIA Corporation Graphics Card: NVIDIA GeForce RTX 3070/PCIe/SSE2 Graphics Card Memory: 8192 MB Windows Graphics Driver Version: 31.0.15.3161 OpenGL Version: 4.6.0 NVIDIA 531.61 Texture memory: Dynamic (4096 MB min / 21% Cache / 10% VRAM) Disk cache: Max size 9984.0 MB (100.0% used) Built with MSVC version 1934 Packets Lost: 0/3,718 (0.0%) May 09 2023 05:06:20 SLT Link to comment Share on other sites More sharing options...
Aishagain Posted May 9 Share Posted May 9 (edited) @Jackson Redstar this issue has been lengthily debated in a couple of threads in these fora, both this one and the viewer forum. I'll put the links up shortly when I get on my PC since my 'phone won't let me post links. ETA now I'm on my PC, this: and this, though not necessarily related: and for good measure I raised a FS JIRA though the devs at FS seem unwilling to comment, so far: FIRE-32868 Edited May 9 by Aishagain fighting my autocorrect, which always thinks it knows best Link to comment Share on other sites More sharing options...
Rachel1206 Posted May 10 Share Posted May 10 14 hours ago, Jackson Redstar said: I been noticing lately sometimes at crowded events I get alot of 'stuttering' from time to time ... OpenGL Version: 4.6.0 NVIDIA 531.61 I experienced problems with the previous GeForce driver versions including 531.61for my RTX 3070. Updating to 531.79 from 2023-05-02 solved it, my PC is very similar to yours and I do not experience stuttering. 1 Link to comment Share on other sites More sharing options...
Jackson Redstar Posted May 11 Author Share Posted May 11 22 hours ago, Rachel1206 said: I experienced problems with the previous GeForce driver versions including 531.61for my RTX 3070. Updating to 531.79 from 2023-05-02 solved it, my PC is very similar to yours and I do not experience stuttering. OK ty I use the studio driver actually it is still on 531.61 so Ill wait til it updates and see if that solves the issue Link to comment Share on other sites More sharing options...
Rachel1206 Posted May 11 Share Posted May 11 (edited) 12 hours ago, Jackson Redstar said: OK ty I use the studio driver actually it is still on 531.61 so Ill wait til it updates and see if that solves the issue In the GeForce forum people report stuttering problems with the previous drivers. So worth taking it easy and see, what NVidia reports back. NVIDIA response: "Some monitors may contain an invalid EDID which can result in missing resolutions/refresh rates/display issues." They recommend updating monitors firmware. Game ready drivers: Roll-back to driver 531.58 reported solved problems, for me it was updating to driver 531.79 as mentioned above. Edited May 11 by Rachel1206 Update info 1 Link to comment Share on other sites More sharing options...
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