arisaie Posted February 3 Share Posted February 3 Is there a neat tip or trick on how to properly unwrapp bust area ? The thing is with UV checker map it looks OK on 2d flat...but when imported inworld the bust area is stretched Does it have to do with the UV islands? When unwrapped the bust area faces are smaller than faces around it. So if triangles/faces are squished close together and get smaller it results in texture stretching , right? Link to comment Share on other sites More sharing options...
Salt Peppermint Posted February 6 Share Posted February 6 if you set the breast slider to the same size as you model on (for most kits that would be 50), nothing should stretch. of course if you up the sliders the texture will get distorted and stretched, there is no way to avoid that. Link to comment Share on other sites More sharing options...
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