MIANSHI Posted February 1, 2023 Share Posted February 1, 2023 my setting is like this. nothing wrong in blender too 😂 Link to comment Share on other sites More sharing options...
MeshPromo Posted February 21, 2023 Share Posted February 21, 2023 I can assume few reasons for this issue. 1. This looks good for the T pose. Did you try by changing the pose (ie: moving the hands downward) in pose mode? If you see the issue in there, then you will have to join all the parts (Ctrl+J), skinning again and then you can separate the parts of the body as you wanted before export. 2. Also see if your avastar version match with the blender version. * I'm NOT an avastar or blender helper., just another creator only, replied as this didn't have any replies. Link to comment Share on other sites More sharing options...
DulceDiva Posted March 22, 2023 Share Posted March 22, 2023 Same here, just a creator too.Judging by the photos I would say the weight paint could be the cause, but then it could be the bones? (just a guess here,trying to help).Have you rigged your model using the SL bone hierarchy? Link to comment Share on other sites More sharing options...
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