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PBR reflections


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I've been playing with the PBR project viewer. I can get the environment to reflect but not objects or avis. I'm clearing being dense about something but are object reflections impossible or am I not enabling something? I have enabled screen space reflections in preferences.

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There are 2 types of reflection probes. Those which the viewer does place automatically, and those who are created, and placed by users. Avatars are only included in reflections of manually created probes. In graphics prefs check Reflections > Static & Dynamic. And on the manual probe Dynamic has to checked as well. Avatars will be included when they are inside such a manual probe volume.

To create a manual reflection probe volume: Rez a prim > Features tab > Check Reflection Probe, Dynamic, change Sphere to Box. Near clip greater than zero will exclude objects from being sampled. Measured from the probe volumes center.

Screen Space Reflections are currently WIP. They aren't fully implemented yet. I keep them off for the time being.

 

Edited by arton Rotaru
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