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Sorting materials from blender to SL.


arisaie
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 I'm trying to make a script for my HUD but the belnder material- face sl is all over the place.

I assumed that the arterials I assigned in blender (12345) would become (01234) faces in SL.

 

Apparently it doesn't for me

The HUD is made in blender  with a  that fits all buttons. It's 12 links  each link has around 4-7 faces. 

Even duplicate of the object with same materials and hierarchy gives me random face numbers.

 

Is there a way to make faces follow the materials in blender? 

 

I know I change link numbers by rezzing the object -unlink -select in order and linkiz 

Is it possible for SL to take material hierarchy I'm blender?

 

 

 

 

 

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1 hour ago, arisaie said:

 I'm trying to make a script for my HUD but the belnder material- face sl is all over the place.

I assumed that the arterials I assigned in blender (12345) would become (01234) faces in SL.

 

Apparently it doesn't for me

The HUD is made in blender  with a  that fits all buttons. It's 12 links  each link has around 4-7 faces. 

Even duplicate of the object with same materials and hierarchy gives me random face numbers.

 

Is there a way to make faces follow the materials in blender? 

 

I know I change link numbers by rezzing the object -unlink -select in order and linkiz 

Is it possible for SL to take material hierarchy I'm blender?

 

 

 

 

 

The mesh importer does sort materials alphabetically by the materials names.

Have a look here: 

 

Edited by arton Rotaru
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