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HUD size "bleeds" out the current viewer window size Issue


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Maybe miss click something which made this error happen, or maybe is a feature? but i want it to revert to default.

the issue is hud element seems bigger than they used to and the screen size of hud elements "bleeds out" (sorry i don't know how else to describe this)  the current window size I use for secondlife.

I add two picks taken in gyaso to reproduce and give and example of this bleeding out using edit mode on a hud element, (i point the element with a red arrow) the white line is the outline of the limit of the HUD screen as i zoom out in edit mode, the blue is the limit of the viewer window https://gyazo.com/49d27b6403d25eaa960efa892ebc3a23

As i zoom out to the default position of the hud on the screen we see the limit is bleed out, so the element looks like out of bounds, it should fit the windows size, but now it doesn't. https://gyazo.com/37972585b44692473b14bd75c909d8ee

Also i have to note that all elements in the hud are bigger than the size they should have, as if they are zoomed in.

At first i thought i could fix it with ctrl + 9 , but it is not that, so how can i fit HUD screen to the limits of the window viewer as it's suppose too? thanks in advance!

 

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