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Jagged mesh edges on import


AquarianBeauty
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Hi, I have this problem with these dress straps... they look really weird and jagged inworld but in blender they are fine (including when testing in pose mode for weights)
I tried triangulating it, retransferring the weights
Im using avastar with blender 3.3 and the Legacy body kit. (All the latests)

 

392acc593d41e59d67a838833ca37be0.png

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On 10/7/2022 at 10:45 AM, arton Rotaru said:

I cant see much, because Im sitting at a lake with my phone and the sun is blending me. But I would say it is the typical distortion you get when wearing a rigged mesh high above ground level. Check how it looks at ground level. 

Thank you I will try that! Might remake the straps from scratch, I'm thinking the solidify was set to too thin.

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On 10/7/2022 at 10:45 AM, arton Rotaru said:

I cant see much, because Im sitting at a lake with my phone and the sun is blending me. But I would say it is the typical distortion you get when wearing a rigged mesh high above ground level. Check how it looks at ground level. 

And you are absolutely right! What a weird thing haha

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